Tag Archive: Phil

Feb 20 2017

Panda’s Talking Games – 50: Loot, I am your Father

Show us how you handle none XP rewards and advancement! Phil and Senda talk about narrative and mechanical rewards in one shots and campaigns. Also there is a deep dive on…candy corn and donuts? What does it sound like to speak in capital letters? All this and more on today’s episode of PANDA’s TALKING GAMES!

 

Get in touch?

@pandastalkgames

facebook.com/pandastalkgames

panda(at)misdirectedmark.com

Senda: @idellamithlynnd and Phil: @DNAphil

Feb 15 2017

MMP#247 – The Love Arc

Hey Folks. On this episode Chris, Phil, & Bob are talking about the components of the romance arc in RPGs.

Time Stamps

3:25 – What’s Going On

19:18 – Workshop: The Love Arc

1:07:04 – The Extra Dimensional Social Media Depository

Feb 13 2017

Panda’s Talking Games – 49: Romance is in the air

Show us how you handle romance in one shots and campaigns! Phil and Senda talk about the story arc of romance and how to use it in both types of games. I couldn’t get the Doubleclicks Will They or Won’t They out of her head (so it’s linked below) and Phil made fun of my sneeze face.

Check out the Doubleclicks at http://www.thedoubleclicks.com! They are fantastic and deserve your ears.

 

 

 

 

Feb 08 2017

MMP#246 – The Problem with the Wizard

Hey folks. This week Phil rants about the wizard and Chris is his yes man in this unrefined and slightly ridiculous take on why wizards are a problem in RPGs.

Time Stamps

1:37 – What’s Going On

17:41 – Workshop: The Problem with the Wizard

1:17:44 – The Extra Dimentional Social Media Depository

1:30:05 – Podcast Review: Welcome to Nightvale

Feb 06 2017

Panda’s Talking Games – 48: Gender

Show us how you play a character of a different gender? Phil and Senda have an awkward conversation about trying to filter societal gender constructs in to some kind of advice for playing NPCs of a different gender than your own.

This was an extremely difficult topic for us to tackle. We’re pretty sure there are people out there who could do this topic with more poise and grace than we did. Inevitably in any discussion of gender we have to acknowledge that gender is a construct of our society, and so anything we throw out is an implant of how we currently live. With that in mind we attempted to be as careful as possible with this topic since it’s very delicate. If you have things to add or the perspective of another gender identity to throw at us in terms of portraying in game, you know where to find us: @pandastalkgames on twitter or panda(at)misdirectedmark.com. Finally, the moral of the story is and always will be: play characters, not genders. 

We also learned that Phil speaks hairball.

Feb 01 2017

MMP#245 – Let’s Talk About It

Hey Folks. We’re talking about social mechanics today in the Garage, we delve in hard to the mechanics surrounding social interactions, the good, the bad, the interesting, the usable, and the fun.

This show brought to you by The 100 Dungeons Kickstarter

Time Stamps

0:55- What’s Going On

15:53 – The Garage: Social Mechanics

1:07:34 – The Extra Dimentional Social Media Depository

1:22:25 – Podcast Review – Discern Realities

 

 

 

Jan 30 2017

Panda’s Talking Games – 47: Thoughts on Gaming with your Significant Other

Show us how you handle gaming with your significant other! What if they’ve never played a game before, but want to try? What if they’re an old hand? What if Phil gets really excited about the Scholastic book fair and we end up talking about ice cream?

Super sorry to jystdave and everyone out there who actually knows the shanty; listening back I realized I did the chorus utterly wrong. Someday I’ll have to do it as a fully produced song and fix it, just to make it up to you. Until that day…..well, just know that I was actually going to re-record it but I ran out of time.

Jan 25 2017

MMP#244 – Get out of my Niche, Bro

Hey folks. On this episode of the Misdirected Mark, we are going to talk about character niches, niche invasion, and niche protection.

Links

1:15 – What’s Going On

14:46 – Workshop: Niche

1:08:08 – The Extra Dimentional Social Media Depository

1:24:01 – Podcast Review

Jan 23 2017

Panda’s Talking Games – 46: Low Level Games

Show us how you run low level one shots and campaigns! What kind of games do lower power characters create and play in?

Also, murder bears and a deep dive on sewing with grass, ponchos as military gear, and Tuam. Patreon backers can find their extra outtakes at patreon.com/mmp.

Jan 17 2017

Panda’s Talking Games – 45: Players and Genres

Show us how you deal with players who don’t play to genre! Phil and Senda talk about the reasons people play against genre, and how to handle each of those situations in one shots and campaigns. Then they talked about….closets?

Jan 11 2017

MMP#242 – The Many Faces of Failure

Hey Folks. It’s a podcast about gaming, game mastering, game design, & entertaining you with Chris Phil and Bob who doesn’t like PB&J and will be set on fire at 700 bucks in the patreon. Wait. I totally failed at that intro. That’s because we’re talking about failure today. Enjoy and drop us a rating on Itunes.

Time Stamps

2:03 – What’s Going On

14:36 – Workshop: The Many Faces of Failure

56:13 – The Extra Dimentional Social Media Depository

1:22:42 – Podcast Superfriends

Jan 09 2017

Panda’s Talking Games – 44: Debriefs

Phil and Senda show us how they handle debriefs in their one shots and campaigns! We also talk about debriefs and conventions, make professional cat noises (very professional), and fail to start the show several times.

Jan 02 2017

Panda’s Talking Games – 43: The X Card

Show us how you handle the X Card at your table. We talk basic safety and lessons we’ve learned from personal experience.  We managed to keep it short and sweet despite many failed attempts at words.

Other good sources for X Card commentary include:

MMP 225: QCC Recap and Safety Redux

SASG 39: Royal Blood: The Chariot

 

Dec 29 2016

Gnomecast #5 – Gnome Resolutions for 2017

Welcome to the Gnomecast where we talk with gnomes about gnome things and avoid becoming part of the stew. This might be mandatory to avoid being volunteered as ingredients for the stew. Today we’re going to do gnome gamer resolutions for 2017. Let us know what your gamer resolutions are.

Dec 26 2016

Panda’s Talking Games – 42: The Answer (to encouraging improv)

Show us how you encourage your players to improv and participate in improv at your table! Phil and Senda answer a listener email, then chat about new year’s gaming resolutions. We also referenced a bunch of things today, so here’s a list of handy links!  Hope you all had wonderful holidays and we’ll see you in the new year! And patrons……there were so many outtakes….so many. Look for the extras. We didn’t have notes.

Panda’s Talking Games 31 – Questions

Panda’s Talking Games 26 – Rainmakers

Rich Roger’s Lady Blackbird with RPG Podcast All-Stars

One Shot: Dialect Part 1

Dec 21 2016

MMP#239 – Setting as Character

Hey Folks. We’re talking about setting as character, what that means, and how you might make your settings characters in your games.

Time Stamps

3:09 – What’s Going On

26:14 – The Workshop: Setting as Character

1:29:18 – The Social Media Depository

1:45:41 – Podcast Super Friends

Dec 19 2016

Panda’s Talking Games 41 – Missing Players

Show us how you handle empty seats at your table! Senda and Phil tackle the issue of missing players in one shots/convention play vs. campaign play. Some of the issues over lap but of course some don’t! Do you have a creative way of dealing with the empty seat? Let us know on Twitter, Facebook, or G+.

 

Dec 14 2016

MMP#238 – Procedures are Mechanics

Hey folks. This week we talk about procedures in games and drop some definitions on the ideas surrounding mechanics. There’s also Cthulhumas and social media hi-jinx.

Time Stamps

4:12 – What’s Going On

16:00 – The Garage: Procedures are Mechanics

1:02:52 – The Social Media Depository

1:14:37 – Podcast Superfriends

Dec 07 2016

MMP#237 – Luke Cage Salon with Coffee

minilogo-blackHey Folks. This week Chris, Phil & Bob talk Luke Cage and then how they can gamify parts of it.

Time Stamps

1:05 – What’s Going On

10:02 – Salon: Luke Cage

1:40:19 – Social Media Depository

1:48:19 – Podcast Superfriends

Rock n’ Roll Play Baby

Dec 05 2016

Panda’s Talking Games – 40: Comfort Zone Characters

pandas_talking_games_logo_-_oct_2016-200xEveryone’s got a comfort zone they fall in to with PCs — show us yours!  Phil and Senda talk about their comfort zones, how to mitigate the annoyance of other players when you stick to your comfort zone, and tips for how to break out. There was also a battle of waveform carols. That happened. It was late.

Nov 30 2016

MMP#236 – Complexity

minilogo-blackHey folks. This week we’re talking about complexity in games, what complexity in games means, and how you might figure out if games are complex or not complex.

Time Stamps

1:54 – What’s Going On

12:54 – Garage: Complexity in Games

1:28:40 – Social Media Depository

1:52:34 – Super-friends of Podcasting

Nov 28 2016

Panda’s Talking Games – 39: Acadecon LIVE

pandas_talking_games_logo_-_oct_2016-200xHey pandas! So last week was Thanksgiving here in the US, and while we thought we had everything planned out so that we would still be on schedule, life came up the only night we could record before holiday travel started. Since we wouldn’t want to miss a week, here is the audio of the live show we did at Acadecon, in panda suits! Patreons already have access to the video to see this, but we’ll be releasing the video to the public also sometime this month. We did a question round up on some things that had been hanging around that we didn’t think we could fill a whole show with, messed up a lot, and this my friends…this is what it sounds like before I put all that stuff at the end.

Enjoy!

 

Nov 23 2016

MMP#235 – Playtesting

MM Mini LogoHey Folks. This week we talk about playtesting, how you do it, how we go about being better playtesters, and what you might be looking for when playtesting a game.

Time Stamps

0:49 – What’s Going On

6:14 – Workshop: Playtesting

1:20:06 – Social Media Depository

Any Die

Monsterhearts 2 Interview

1:33:00 – Podcast Superfriends

The Orpheus Protocol

Nov 21 2016

Panda’s Talking Games – 38: Finding Mr. Right

pandas_talking_games_logo_-_oct_2016-200xShow us how you find the right game for you…you show me yours I’ll show you mine? Phil and Senda talk through key things they currently look for in games, even though it’s an evolving taste. We also talk about a lot of different games on this show. In case you’re looking for them, here are some links in approximate order of mention:

One Last Job: https://gshowitt.itch.io/one-last-job

Dialect: https://www.kickstarter.com/projects/thornygames/dialect-a-game-about-language-and-how-it-dies (YOU CAN BACK THIS GAME UNTIL 12/9/16 — GET ON IT)

Royal Blood: https://gshowitt.itch.io/royal-blood

Bated Breath: http://www.drivethrurpg.com/product/195819/Bated-Breath?term=bated+breat&test_epoch=0

All Outta Bubblegum: https://www.reddit.com/r/rpg/comments/2h7ezh/saving_all_outta_bubblegum/

Heroine: http://www.drivethrurpg.com/product/115174/Heroine

Bluebeard’s Bride: http://www.magpiegames.com/bluebeards-bride/

Loose Threads: (I MISSPOKE THE NAME I’m sorry) http://www.drivethrurpg.com/product/196127/Loose-Threads–A-World-of-Adventure-for-Fate-Core?hot60=0&src=hnum

The Witch is Dead: http://imgur.com/a/d8QZe

Lasers and Feelings: http://www.onesevendesign.com/laserfeelings/

Rockerboys and Vending Machines (out now to Patrons — coming soon for everyone else!)

Unbound: http://unboundrpg.com/

Damn the Man, Save the Music: http://makebigthings.com/damn-the-man-save-the-music/

Night’s Black Agents: http://site.pelgranepress.com/index.php/nights-black-agents/

Hackmaster Basic: http://www.kenzerco.com/hackmaster/

FFG Star Wars: https://www.fantasyflightgames.com/en/products/#/universe/star-wars

 

 

Nov 14 2016

Panda’s Talking Games 37: Leveling Up Mid Session

pandas_talking_games_logo_-_oct_2016-200xSenda and Phil show us how they handle leveling up characters mid session! It’s not something we’ve done a lot but we tackle it anyway. Why would you plan to level up in the middle of a game session? If you’re going to, what are the best ways to do it without interrupting the flow of the game itself? In more news, I can’t remember the words to the song, we sing a couple extras, and we learn Phil’s college nick name.

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