Jun 24 2016

DwD&D#55 – Origins 2016

DownwithD&Dnew_whiteLets get down in Columbus, Ohio for Origins 2016 with the Mad Wizard, Rob Schwalb, the Baldman Dave Christ, and Sean Molley. That’s what’s on the playlist for this interview heavy episode from the D&D room at Origins.

Links

Baldman Games

Shadow of the Demon Lord

Forge in Magic from Paradim concepts

Jun 22 2016

MMP#213 – Heists

MM Mini LogoHey Folks. This week we steal a podcast. We’re talking about heists in the workshop as Phil is back for the fun, frivolity, and thievery of the Misdirected Mark Podcast.

Time Stamps

0:52 – What’s Going On

9:07 – The Workshop: Heists

1:08:10- The Extradimentional Social Media Depository

1:44:22 – The Podcast Round Up

Jun 21 2016

AtI#1 – Prep

eyeHey Folks. This is the first episode of Advantage to Insight, a D&D podcast by @Visionary. You can find more of their content by following this web link. Feel free to let us know what you think of the show.

Pre-Production Notes

“This is Advantage to Insight! Where we roll two d20s and…”

“…we immediately forget our Wisdom modifier!

“Welcome to the show where we talk about Dungeons & Dragons until we get completely off topic!”

“My name’s Wayne.”

“And I’m Alex.”

Why?: hard to find the right balance of prep and unused prep

Alex’s notes:

DM prep

  • module or open world?
  • if module, repercussion ready for straying too far.
  • Some NPCs sketched out
  • Where are they likely to go
  • Ideas for maps, but we both tend to map as we go
  • will they ever go back?

Wayne’s notes:

What are you preparing?

Prep which layer of game

  • Setting (home brew or established)
  • Campaign (module or no)
  • Story Arc (chapter)
  • Session
  • How comfortable are you with prep

Prep vs improv

Thank you Chris of Misdirected Mark
Hall of the Mountain King Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 3.0 License

http://creativecommons.org/licenses/by/3.0/

Jun 20 2016

Talking Games Sixteen – Locations

Talking Games Logo 200x200Show me where you got because it’s about the place this week on Talking Games starring Senda & Phil as they get into locations and their importance to the game. If you’d like to help out you can back us on Patreon at https://www.patreon.com/mmp

 

Jun 17 2016

DwD&D#54 – Session 0

DownwithD&Dnew_whiteAre you ready to get Down. I know I am, and so is Keith Byers, the studious Sage, who’s droppin some knowledge from his Scrolls on session zero. So lets see how it plays.

What is a “Session 0?”, Part 1

 

Jun 15 2016

Misdirected Mark Podcast Bears

Podcast Bears Whole Text

Jun 15 2016

MMP#212 – Player vs GM Perceptions

MM Mini LogoHey Folks. It’s time to talk about how a consummate player, Bob – AKA Old Man Logan, and a consummate GM, Chris, views a number of gaming topics. So strap in for something a little new from the Misdirected Mark Podcast and let us know if you like it so we can do it again in the future.

Time Stamps

0:57 – What’s Going On

4:17 – The Workshop: Player vs GM Perceptions

1:03:36 – The EDSMD

1:16:54 – Podcast Round Up

Jun 13 2016

Talking Games Fifteen: In Media Res

Talking Games Logo 200x200Show me whatcha got when you start in the middle of the action. It’s all about In Media Res on this installment of Talking Games starring Senda and Phil.

Jun 11 2016

DwD&D#53 – What’s new in D&D Giants

DownwithD&Dnew_whiteLet’s get down. Ok. We’re small but there be giants and when they get down everything shakes. It’s all about the groove this week as things have melted down and there are even some new feats.

 

Jun 09 2016

TFG Pathfinder Jerry Goes Savage

Jerry Meyer helps us learn how to convert traditional fantasy games to Savage Worlds.
Check out Garrett’s maps on sale at the DM’s Guild here:

 

      1. TFG#19 Pathfinder Jerry Goes Savage - Threats From Gallifrey

 

Jun 08 2016

MMP#211 – The Salon with Bob

MM Mini LogoHey Folks. On this episode we reopen the salon and talk about the geeky books, TV shows, and movies we’re into and how we can relate them to games. Also it’s only me, myself, and Bob as Phil is out of town for the first of two Philess weeks. Enjoy and let us know what you think of the Salon.

Time Stamps

1:14 – Have you met Bob

3:50 – What’s Going On

7:28 – The Salon

54:24 – The Social Media Depository

1:10:46 – Podcast Round Up

Jun 06 2016

Talking Games fourteen: Accomplishment

Talking Games Logo 200x200Show me whatcha got when it comes to feeling like you did a thing. That’s what Senda and Phil are showing us on this installment of Talking Games. I love feeling accomplished. Don’t you?

Links

Headspace

She’s a Super Geek Headspace

Jun 03 2016

DwD&D#52 – The Grid and Theater of the Mind

DownwithD&Dnew_whiteIt’s time to get down with some D&D. Let’s get moving and rocking and rolling with the tactical and the narrative. It’s the Grid and the Theater of the Mind in this installment of getting down with D&D.

 

Jun 03 2016

Red Markets with Caleb Stokes

Wred-markets-posterelcome to the Lounge. It’s Caleb Stokes to talk about his game of economic horror on this edition of the lounge. Delve into the mind of the man who’s come up with a zombie game that is actually a poverty simulator. Hear about Bounty, the Profit System, the Loss, and the recession in this fascinating game.

Links

Red Markets Kickstarter

Game Designer’s Workshop

 

Jun 02 2016

Threat Detected Star Wars Zombie Rancors From Korriban

On this Threat Detected, Garrett considers running Living Force Campaign FFG style. Our heroes thwart the Believers plans on Korriban, and Richter Belmont’s monster Believer build broken down.

zombie rancor from korriban

 

      1. TD075 Star Wars Zombie Rancors From Korriban - Threat Detected

Here is the original build by Richter Belmont for Kindar Kirin, the Believer Leader.

Kindar Kirin, Believer Cult Leader CL 15

Medium Human nonheroic 6/Jedi 1/Sith apprentice 7/Force adept 3/Force disciple 2
Force 8 (3d8), Strong in the Force; Dark Side 18
Init +10; Senses Perception +18
Languages Basic, Sith, 1 unassigned
——————————————————————————-
Defenses Ref 28 (flat-footed 27), Fort 29, Will 34
Defenses with Believer Intuition Ref 30 (flat-footed 29)
Defenses vs. UtF checks Fort 34, Will 39
hp 119; second wind +29/59; Threshold 29
Immune mind-affecting effects
——————————————————————————-
Speed 6 squares
Melee lightsaber +17 (2d8+7) or
Melee lightsaber +17 (2d8+8) with both hands or
Melee unarmed +16 (1d4+7)
Ranged by weapon +16
Base Atk +15; Grp +16
Special Actions Dark Side Savant 1/encounter, Incite Rage [LECG p.43], Power of Hatred [LECG p.43]
Force Powers Known (Use The Force +21) farseeing [Core p.96], fear (3) [KOTOR p.24], Force grip (3) (may spend a Force point to reroll and keep better result) [Core p.97], Force scream (2) [KOTOR p.50], hatred [JATM p.26], negate energy (4) (may take 10 even when distracted or threatened) [Core p.99], rebuke (3) [Core p.100], wound (3) (may spend a Force point to reroll and keep better result) [KOTOR p.52]
Force Techniques Extended Force Grip [JATM p.36], Force Power Mastery (negate energy) [Core p.102], Improved Force Grip [TFU p.88], Improved Rebuke [TFU p.89]
Force Secrets Devastating Power [Core p.103]
——————————————————————————-
Abilities Str 13, Dex 13, Con 14, Int 14, Wis 18, Cha 14
Special Qualities build lightsaber, prophet
Talents Believer Intuition [CWCG p.56], Dark Side Adept [Core p.223], Dark Side Savant [JATM p.16], Force Power Adept (Force grip) [Core p.214], Incite Rage [LECG p.43], Power of Hatred [LECG p.43], Sith Alchemist [JATM p.21]
Feats Force Sensitivity [Core p.85], Force Training (4) [Core p.85], Improved Defenses [Core p.85], Skill Focus (Use the Force) [Core p.88], Strong in the Force [Core p.88], Unstoppable Force [CWCG p.31], Weapon Proficiency (lightsabers, pistols, simple weapons) [Core p.89]
Trained Skills Knowledge (galactic lore) +16, Perception +18, Persuasion +16, Use the Force +21 (may reroll to activate dark side powers but must keep the result of the reroll even if worse)
Untrained Skills Acrobatics +10, Climb +10, Deception +11, Endurance +11, Gather Information +11, Initiative +10, Jump +10, Knowledge (bureaucracy) +11, Knowledge (life sciences) +11, Knowledge (physical sciences) +11, Knowledge (social sciences) +11, Knowledge (tactics) +11, Knowledge (technology) +11, Mechanics +11, Pilot +10, Ride +10, Stealth +10, Survival +13, Swim +10, Treat Injury +13, Use Computer +11
Possessions self-built lightsaber, Sith Talisman (+1d6 dmg with Force powers)
These Believer disciples have strong knowledge of the dark side. They are equipped with Sith Alchemical Vibroswords, a gift from their cult leader, which they wield with expertise.

Jun 01 2016

MMP#210 – GMPC. It’s not as terrible as you think

MM Mini LogoHey folks. On this episode we talk about how the GM can bring a character into the fold and have it not suck. Decide if we’re right or wrong for yourself and enjoy the show.

Time Stamps

3:17 – What’s Going On

10:12 – The Workshop: GMPC

52:30 – The Social Media Depository

Ted Talk: Why D&D is good for you

Red Markets

Threadbare

 

1:17:03 – Podcast Round Up

Swallows of the South

Rock n’ Roll Play Baby is by Kieran Strange on the album Adamantine Heart

 

May 30 2016

Talking Games thirteen: Genre Bending

 

Talking Games Logo 200x200It’s time to show us whatcha got when it comes to smooshing genre’s together and Senda and Phil are the pair who’s gonna show us on this weeks Talking Games.

Links

Three Rocketeers Worlds of Fate

Cyberpunk 2020

One Last Job

Magical Girls One Last Job She’s a Super Geek

 

May 27 2016

DwD&D#51 – What’s New and Curse of Strahd 2: Barovia

DownwithD&Dnew_whiteAre you ready to get down. Lets do this thing with Curses of Strahd and Merric Blackman and the News and all the good stuff you love to get down with. Alright, you’ve been primed. Now dance and dice on.

Links

LiveStream from Meltdown Comics

Could Season 5 be Giant Themed?

AL Writing Switches to Royalty Only

May Sage Advice

New Version of the System Reference Document Released

Third Party Spotlight: Death in the Cornfields by Merric Blackman

May 26 2016

Threats From Gallifrey The One Ring Wild Adventures

one ring wild adventures

James Brown joins the Threats From Gallifrey team, sharing his love of the One Ring RPG. Garrett discusses the Firefly mechanic of coiled springs.

 

      1. TFG#18 One Ring Wild Adventures - Threats From Gallifrey

May 25 2016

The Lounge – The Dark Eye

MM Mini LogoTim Brown tells us about Aventurea, the storied world of The Dark Eye

The Dark Eye Kickstarter

 

May 25 2016

MMP#209 – Layer’s of the Game

MM Mini LogoHey Folks. We’re delving into the cake that is known as Table Top Role Playing Games and looking at all the lovely and squishy layers within. We hope you enjoy. #chatroom4life. Hail Queen Senda. Mic Drop. We Out.

Time Stamps

0:50 – What’s Going On

7:54 – The Workshop: Layer’s of the Game

1:15:35 – The Social Media Depository

1:31:52 – Podcast Round Up

 

May 23 2016

Talking Games Twelve: Engagement

Talking Games Logo 200x200How do you get your players engaged in a one shot or a campaign? Senda and Phil have all the answers on this weeks Talking Games Starring (I got it right this time) Senda and Phil.

 

May 20 2016

DwD&D#50 – Community Topics

DownwithD&Dnew_whiteLets Get Down for the 50th time. To celebrate or mail it in we take the community topics we’ve been collecting and go through each of them. So this time it’s all about getting down with the community. Go D&D.

 

May 19 2016

Threats From Gallifrey When Cthulhu Calls

On this episode of Threats From Gallifrey, Chaosium’s Mike Mason celebrates the release of Call of Cthulhu 7e and puts out the call for Keepers to join the Cult of Chaos.

when cthulhu calls

      1. TFG#17 When Cthulhu Calls - Threats From Gallifrey

 

May 18 2016

MMP#208 – How we Run

MM Mini LogoHey Folks. This week we get a little personal and a little episode zero as we talk about why we play games the way we play them and hit a lot of the GMing advice in brief we’ve talked about over the last couple years. We know there are a bunch of new people listening so here’s a little episode zero action for you folks new and a bit of a nostalgia trip for those who’ve been around for a while.

Time Stamps

3:38 – What’s Going On

11:50 – The Workshop: How we Run

1:28:42 – Social Media Depository

Link to Powered by the Apocalypse Games List

Modiphius Frontiers

Sort of IGDN Spotlight The Veil Kickstarter

Adamantine Heart

1:48:39 – Podcast Round Up

 

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