PTG Chit Chat 6
Panda's Talking GamesJune 15, 2020Podcast: Play in new window | Download
Our 6th Chit Chat. We talk what’s giving us life in gaming and we (with precautions) saw people in in real life! As per usual with the Chit Chats, this […]
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Our 6th Chit Chat. We talk what’s giving us life in gaming and we (with precautions) saw people in in real life! As per usual with the Chit Chats, this […]
Star Trek: The Next Generation Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Star Trek: The Next Generation Watch Club Join us for a […]
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Join Jared and special guest Chris Spivey of Darker Hue Studios for a talk about Haunted West, the upcoming second edition of Harlem Unbound, and designing games with marginalized characters […]
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Phil and Bob welcome back Jerry for another installment of the Salon series. The hosts discuss various activities and media in their lives and how they relate to gaming. Enjoy, […]
Black Lives Matter; Star Trek: The Next Generation Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Black Lives Matter Misdirected Mark Productions stands in […]
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Shawn is joined by James Introcaso, Mike “Sly Flourish” Shea, and Scott Fitzgerald Gray to talk about the trio’s new project Fantastic Lairs: Boss Battles & Final Encounters for 5e […]
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[Editor’s Note: Thanks for being patient with this episode. There will be two eps of Down with D&D, this week. Enjoy!] Meagan Maricle and Wolfgang Baur from Kobold Press join […]
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Our 5th Chit Chat. Giving us life in gaming, we talk about sound as a game mechanic and being a proactive player. Then we added what was giving us life […]
Star Trek: The Next Generation Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Star Trek: The Next Generation Watch Club Are you ready to […]
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Join Ang, Jared, and John for a discussion about the D&D setting Eberron. Are these gnomes familiar enough with Sharn (City of Towers) to avoid the stew? Follow Jared at […]
It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.
It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.
We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane
It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.
It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!
Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!
Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]
It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.
It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.