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Misdirected Mark Production
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PTG Chit Chat 6

Panda's Talking GamesJune 15, 2020
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Our 6th Chit Chat. We talk what’s giving us life in gaming and we (with precautions) saw people in in real life! As per usual with the Chit Chats, this […]

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Weekly Misdirected Mark Productions News – June 14, 2020

NewsJune 14, 2020

Star Trek: The Next Generation Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Star Trek: The Next Generation Watch Club Join us for a […]

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Gnomecast #94 – Chris Spivey Interview

GnomecastJune 11, 2020
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Join Jared and special guest Chris Spivey of Darker Hue Studios for a talk about Haunted West, the upcoming second edition of Harlem Unbound, and designing games with marginalized characters […]

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MMP Salon Session 03 – Chilling in the Salon

Misdirected Mark PodcastJune 9, 2020
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Phil and Bob welcome back Jerry for another installment of the Salon series. The hosts discuss various activities and media in their lives and how they relate to gaming. Enjoy, […]

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Weekly Misdirected Mark Productions News – June 7, 2020

NewsJune 7, 2020

Black Lives Matter; Star Trek: The Next Generation Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Black Lives Matter Misdirected Mark Productions stands in […]

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DwD&D – Fantastic Lairs with James Introcaso, Mike “Sly Flourish” Shea, and Scott Fitzgerald Gray

Down With D&DJune 5, 2020
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Shawn is joined by James Introcaso, Mike “Sly Flourish” Shea, and Scott Fitzgerald Gray to talk about the trio’s new project Fantastic Lairs: Boss Battles & Final Encounters for 5e […]

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DwDD – The Underdark, but with Ghouls, with Meagan and Wolfgang

Mastering DungeonsJune 1, 2020
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[Editor’s Note: Thanks for being patient with this episode. There will be two eps of Down with D&D, this week. Enjoy!] Meagan Maricle and Wolfgang Baur from Kobold Press join […]

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PTG Chit Chat 5

Panda's Talking GamesJune 1, 2020
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Our 5th Chit Chat. Giving us life in gaming, we talk about sound as a game mechanic and being a proactive player. Then we added what was giving us life […]

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Weekly Misdirected Mark Productions News – May 31, 2020

NewsMay 31, 2020

Star Trek: The Next Generation Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Star Trek: The Next Generation Watch Club Are you ready to […]

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Gnomecast #93 – A Visit to Eberron

GnomecastMay 28, 2020
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Join Ang, Jared, and John for a discussion about the D&D setting Eberron. Are these gnomes familiar enough with Sharn (City of Towers) to avoid the stew? Follow Jared at […]

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MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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Recent Posts

  • Weekly Misdirected Mark Productions News – June 9, 2024
  • MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)
  • MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)
  • Weekly Misdirected Mark Productions News – May 12, 2024
  • Daggerheart Review & Discussion

MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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