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Misdirected Mark Production
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Weekly Misdirected Mark Productions News – July 26, 2020

NewsJuly 26, 2020

Teos Abadia is new DwDnD co-host; Star Trek: The Next Generation Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Teos Abadia Signs On As […]

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DwDD – Traps with NEW Co-Host… TEOS ABADIA!!!

Down With D&DJuly 23, 2020
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Welcome to Teos, the new on-going co-host to Down with D&D! Shawn and Teos break down traps! What are they used for, how can they be used by a DM, […]

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Gnomecast #96 – GMing Failure

GnomecastJuly 23, 2020
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Join Ang, Chuck, and Di for a discussion about different rules and techniques for managing character failure at the table. Do these gnomes know enough about managing failure to avoid […]

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BXP 3×09 – What’s a Traditional Game, Anyway?

Bonus ExperienceJuly 22, 2020
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Hello Bonus Babies,  Thanks to a really excellent discussion on our Discord, Rai and Monica sit down and discuss what the definition of “Traditional Game” actually is. Does it mean […]

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MMP #400 – Worldbuilding

Misdirected Mark PodcastJuly 21, 2020
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Phil, Bob, and Jerry discuss different methods and approaches to worldbuilding for your tabletop stories. Enjoy, and tell us about your favorite worlds over at The Misdirected Mark Forums. If you’re […]

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137 – Dead Friend

She's A Super GeekJuly 20, 2020

Content Notice: recent death of a friend, necromancy Wen again joins co-host Senda for a dynamic play-through of Lucian Kahn’s Dead Friend. Dead Friend is a roleplaying game for a […]

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PTG Chit Chat 9 – PbtA

Panda's Talking GamesJuly 20, 2020
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Another chit chat — this one inspired by some of the twitter chatter last week about Powered by the Apocalypse games, and their relevancy to current game design. Bonus outtakes […]

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Weekly Misdirected Mark Productions News – July 19, 2020

NewsJuly 19, 2020

HR investigation completed; Star Trek: The Next Generation Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Investigation Into Allegations Completed As announced earlier this […]

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DwDD – Looking at Feats with Greg Marks

Down With D&DJuly 16, 2020
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Feats, don’t fail them now! Shawn brings in Adventurers League Content Manager, Game Designer, and Writer, Greg Marks to break down some of the concepts found with Feats in Dungeons […]

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Investigation Into Allegations Completed

NewsJuly 15, 2020

In March, an HR consultant in partnership with GEM leadership* started an investigation regarding allegations of misconduct by Chris Sniezak (as outlined in this post and this post). This investigation […]

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MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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Recent Posts

  • Weekly Misdirected Mark Productions News – June 9, 2024
  • MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)
  • MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)
  • Weekly Misdirected Mark Productions News – May 12, 2024
  • Daggerheart Review & Discussion

MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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