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Misdirected Mark Production
Advantage to Insight Bone, Stone, and Obsidian Bonus Experience Cypher Speak The FM Gamers The Gnomecast Jianghu Hustle The Lounge Mastering Dungeons The Misdirected Mark Podcast Panda's Talking Games Thac0 With Advantage They're A Super Geek
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PTG213 – Layers: The Panda Redux

Panda's Talking GamesOctober 12, 2020
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Show us how you manage the layers of the game! Senda and Phil take a fly by on the old MMP game layers (with a few updates), what they are, […]

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Weekly Misdirected Mark Productions News – October 11, 2020

NewsOctober 11, 2020

Bonus Experience bye week; Star Trek: Deep Space Nine Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Bonus Experience Taking a Week Off The […]

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DwDD – Icewind Dale, Pt 4

Down With D&DOctober 8, 2020
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What are the Ten Towns and how do characters in the Icewind Dale interact with them? Shawn and Teos break down this chapter and all the resources, therein. Sage Advice […]

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DwDD – Icewind Dale, Pt 3

Down With D&DOctober 6, 2020
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The exploration of the frozen lands continues with a discussion on the many ways the environment can kill! As a bonus: tips on fishing the knucklehead trout! Baldur’s Gate III […]

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MMP #411 – Forging Blades

Misdirected Mark PodcastOctober 6, 2020
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Phil, Bob, and Jerry welcome special guest Jason Pitre of Genesis of Legend Publishing to discuss Forged in the Dark game design and Jason’s new game Sig: City of Blades […]

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PTG212 – Spoiling for a Stagefright

Panda's Talking GamesOctober 5, 2020
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Show us how you manage your GMing stagefright! Phil and Senda talk about those butterflies (uh, were they cocoons?) in your stomach before you’re up in front of players, ways […]

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Weekly Misdirected Mark Productions News – October 4, 2020

NewsOctober 4, 2020

Star Trek: Deep Space Nine Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Star Trek: Deep Space Nine Watch Club Is Underway The Misdirected […]

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Gnomecast #101 – Meditations on a d12 with Cam Banks

GnomecastOctober 1, 2020
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Join Jared and special guest Cam Banks for a discussion about Cortex Prime, development of licensed properties, the glory of the 12-sided die, and more! Can these two cover enough […]

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MMP #410 – Playing Non-Optimal Decisions

Misdirected Mark PodcastSeptember 29, 2020
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Phil, Bob, and Jerry conclude the discussion of non-optimal play, this time from the player’s perspective. Enjoy, and tell us about your non-optimal play over at The Misdirected Mark Forums. Catch […]

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BXP 3×12 – Being Your Own Fan feat. Dixie Cochran

Bonus ExperienceSeptember 28, 2020
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Friend of the show Danielle Lauzon returns as a Synthetic Rai Replacement. Together we talk about what to name your game – because a strong title is a reader’s first impression!

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MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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Recent Posts

  • Weekly Misdirected Mark Productions News – June 9, 2024
  • MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)
  • MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)
  • Weekly Misdirected Mark Productions News – May 12, 2024
  • Daggerheart Review & Discussion

MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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