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Weekly Misdirected Mark Productions News – March 21, 2021

NewsMarch 21, 2021

No live stream Tuesday; Voyager Watch Club; dicebag giveaway on the Misdirected Mark Forums No Misdirected Mark Live Stream on Tuesday In anticipation of Phil being in vaccination recovery, there […]

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Mastering Dungeons – Tasha’s Player and DM Bonanza 3

Mastering DungeonsMarch 18, 2021
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Shawn and Teos talk the folk of the Feywild from the latest Unearthed Arcana, discuss the latest from Adventurers League, and review other D&D news. Then it’s off to track […]

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Gnomecast #113 – Journaling and Gaming

GnomecastMarch 18, 2021
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Join Ang, Jared, and Senda for a discussion about keeping a journal in games, sometimes as the primary goal and sometimes as an ancillary activity. Can these gnomes record their […]

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The Lounge – Todd Crapper on Pandora: Total Destruction!

Archived PodcastsMarch 16, 2021
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The amazing Todd Crapper from Broken Ruler games finally stops by to shill his latest RPG masterpiece – Pandora: Total Destruction! What was it about super-heroes with out of control […]

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MMP #427 – Playing in Established IPs

Misdirected Mark PodcastMarch 16, 2021
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Phil, Bob, and Jerry discuss running games in a setting established in an existing intellectual property. Enjoy, and tell us about your favorite settings at The Misdirected Mark Forums. Time Stamps […]

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PTG 232- Poker Face

Panda's Talking GamesMarch 15, 2021
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Show us how you hide and conceal emotions at the gaming table! Senda and Phil talk showing and hiding emotions as PCs and NPCs both expressively and mechanically. Senda even […]

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Weekly Misdirected Mark Productions News – March 14, 2021

NewsMarch 14, 2021

No live stream Mar 23; Voyager Watch Club; dicebag giveaway on the Misdirected Mark Forums No Misdirected Mark Live Stream on March 23rd In anticipation of Phil being in vaccination […]

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Mastering Dungeons – Tasha’s Player and DM Bonanza 2

Mastering DungeonsMarch 11, 2021
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Shawn and Teos home in on the Ranger options from Tasha’s, breaking down the variety of options for one of the most discussed classes. Then we start at Session Zero […]

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BXP 4×00 – It’s Season Four, My Dudes

Bonus ExperienceMarch 9, 2021
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In this introductory episode, Monica and Rai give a hearty shout out and thank you to all our Patrons and run down what’s new for the upcoming season 4 of BXP.

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MMP #426 – Storyteller and Facilitator

Misdirected Mark PodcastMarch 9, 2021
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Phil, Bob, and Jerry discuss the differences between the “Storyteller” and “Facilitator” approaches to game mastering. Enjoy, and tell us your GMing style at The Misdirected Mark Forums. Time Stamps 2:30 […]

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MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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Recent Posts

  • Weekly Misdirected Mark Productions News – June 9, 2024
  • MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)
  • MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)
  • Weekly Misdirected Mark Productions News – May 12, 2024
  • Daggerheart Review & Discussion

MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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