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Misdirected Mark Production
Advantage to Insight Bone, Stone, and Obsidian Bonus Experience Cypher Speak The FM Gamers The Gnomecast Jianghu Hustle The Lounge Mastering Dungeons The Misdirected Mark Podcast Panda's Talking Games Thac0 With Advantage They're A Super Geek
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Weekly Misdirected Mark Productions News – January 22, 2023

NewsJanuary 22, 2023

Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: Misdirected Mark #498 – Clocks and FrontsToday we talk about […]

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GNOMECAST #156 – Games in 2023

GnomecastJanuary 18, 2023
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Welcome to the Gnomecast. This week it’s about those games we want to get to the table in 2023. So give it a listen and maybe you’ll be inspired to […]

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PTG 299 – Whose NPC Is It Anyway?

Panda's Talking GamesJanuary 18, 2023
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Show us how you manage sharing playing NPCs at your table! Phil and Senda talk about how to draw boundaries when there’s spillage between NPCs you want/don’t mind sharing with […]

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MMP#498 – Clocks and Fronts

Misdirected Mark PodcastJanuary 17, 2023
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Countdown Clock – An in-game timer that is tracking time passing towards some event, often represented by a circle with some number of ticks or wedges. Players may be aware […]

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THAC0 with Advantage. Treasure and Rewards

PodcastsJanuary 11, 2023
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It’s a pile of gold with gems, three swords, a suit of armor, a small cask, 27 gold ingots, a statue of a dragon with a series of gems embedded in it, there’s also a bunch of silver, and a lot of copper on the bottom. Oh, don’t forget to grab that gossamer sheet that looks like it was made out of fairy wings. Hey what’s this? Nope. Put it all back. Treasure is tainted. It’s got Electrum pieces in it.
All jokes aside. this episode is all about treasure and rewards. So let’s grab our dice and begin our adventure with Jared and Ang.

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PTG 298 – Rules on the House

Panda's Talking GamesJanuary 11, 2023
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We’re back from holiday hiatus! Phil and Senda attempt to remember how to do that thing we do weekly, and then take a deep dive on request into a conversation […]

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MMP#497 – Arc of the Misdirected

Misdirected Mark PodcastJanuary 10, 2023
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Storytelling is a pivotal part of tabletop RPGs that we all believe doesn’t get enough love. To help alleviate that issue we talk about story arcs in this episode, what […]

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Weekly Misdirected Mark Productions News – January 8, 2023

NewsJanuary 8, 2023

Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMP Off the Cuff – Picking New GamesHow do you […]

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MMP Off the Cuff – Picking New Games

Misdirected Mark PodcastJanuary 3, 2023
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How do you pick new games? We get into that topic with a few asides. Join us for this divergent and all encompassing conversation about picking new games. Follow and […]

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Weekly Misdirected Mark Productions News – January 1, 2023

NewsJanuary 1, 2023

Summary: This week’s new episodes. HAPPY NEW YEAR! Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMP Off the Cuff – Trust and […]

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MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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Recent Posts

  • Weekly Misdirected Mark Productions News – June 9, 2024
  • MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)
  • MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)
  • Weekly Misdirected Mark Productions News – May 12, 2024
  • Daggerheart Review & Discussion

MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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