• Home
  • Podcasts
    • Bonus Experience
    • Gnomecast
    • Misdirected Mark Podcast
    • Panda’s Talking Games
    • THAC0 with Advantage
    • She’s A Super Geek
  • News
  • Forums
  • GEM Code of Conduct
    • Safety Committee
  • Advertising
  • Patreon
    • Misdirected Mark & Panda’s Talking Games
    • Bonus Experience
  • Merch
  • Archived Podcasts
    • She’s A Super Geek
    • Advantage to Insight
    • Cypher Speak
    • Down With D&D
    • Jianghu Hustle
    • Mastering Dungeons
    • The Lounge
    • The Tale of Hunter’s Bay
    • They’re A Super Geek
Misdirected Mark Production
Advantage to Insight Bone, Stone, and Obsidian Bonus Experience Cypher Speak The FM Gamers The Gnomecast Jianghu Hustle The Lounge Mastering Dungeons The Misdirected Mark Podcast Panda's Talking Games Thac0 With Advantage They're A Super Geek
Read more..

21 – End of the World Wrath of the Gods: Eat the Chips, Take the Blankets

PodcastsFebruary 9, 2016

Part 2 of our play through of End of the World: Wrath of the Gods with Katrina Ostrander and Darcy Ross. After picking up a random pedestrian we had strange visions of our […]

Read more..

20 – End of the World Wrath of the Gods: The Beginning

PodcastsJanuary 26, 2016

We’re joined by Katrina Ostrander and Darcy Ross to play End of the World: Wrath of the Gods. The snow is falling on Minnesota but is something more sinister in […]

Read more..

19 – Heroine: Icefall

PodcastsJanuary 12, 2016

On today’s episode we’re joined by Phil and Chris of the Misdirected Mark Podcast and Encoded Designs (misdirectedmark.com and encodeddesigns.com) to continue our game of Heroine from Ginger Goat Games (ginger-goat.blogspot.com). We rejoin […]

Read more..

18 – Heroine: Winterside

PodcastsDecember 29, 2015

On today’s episode we’re joined by Phil and Chris of the Misdirected Mark Podcast and Encoded Designs (misdirectedmark.com and encodeddesigns.com) to continue our game of Heroine from Ginger Goat Games (ginger-goat.blogspot.com). We rejoin […]

Read more..

17 – Heroine: Snowland

PodcastsDecember 15, 2015

On today’s episode we’re joined by Phil and Chris of the Misdirected Mark Podcast and Encoded Designs (misdirectedmark.com and encodeddesigns.com) to play Heroine from Ginger Goat Games (ginger-goat.blogspot.com). Heroine is […]

Read more..

16 – Clank

PodcastsDecember 1, 2015

Clank is a short two player RPG of suspense by Tim Koppang (tckroleplaying.com).  Emily runs Senda through the discovery of a mysterious person in her home…who could it be and […]

Read more..

15 – Soth 3: Final Summoning

PodcastsNovember 17, 2015

In our final episode of Soth with special guests Michael and Caleb of The RPG Academy, will we succeed in our quest to summon Soth and become dark divine beings of tentacles and […]

Read more..

14 – Soth part 2: The Deafening

PodcastsNovember 3, 2015

On today’s episode, we’re once again joined by Michael and Caleb of The RPG Academy to attempt to summon the elder god Soth from beyond the veils of this reality. […]

Read more..

13 – Soth 1

PodcastsOctober 20, 2015

On today’s episode, we’re joined by Michael and Caleb of the RPG Academy to play Soth, a game of cultists trying to summon their dark lord from beyond the veils […]

Read more..

12 – Headspace 2

PodcastsOctober 6, 2015

Mr. Cross is cornered on the roof of a building, while across the way Burn draws attention to himself, and half a mile away Brooklyn speeds toward the scene on […]

Posts navigation

← Previous 1 … 185 186 187 188 Next →

MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

Friends and More

Bagthulhu GnomeStew Encoded Designs knights of the night Gaming and BS Monte Cook Games Tabletop Bellhop
Podcast Direct Feeds Advantage to Insight Bone, Stone, and Obsidian bonus experience Cypher Speak The FM Gamers The Gnomecast Jianghu Hustle The Lounge Mastering Dungeons Misdirected Mark Podcast Panda's Talking Games She's A Super Geek Thac0 With Advantage They're A Super Geek

Social Media

facebook twitter YouTube

Support us on Patreon

Categories

  • Advantage to Insight
  • Archived Podcasts
  • Bonus Experience
  • Cypher Speak
  • Down With D&D
  • Everything Else
  • Gnomecast
  • Jianghu Hustle
  • Mastering Dungeons
  • Misdirected Mark Podcast
  • MMP AP
  • News
  • Panda's Talking Games
  • Podcasts
  • She's A Super Geek
  • THAC0 with Advantage
  • The Lounge
  • The Tale of Hunter's Bay
  • They're A Super Geek

Recent Posts

  • Weekly Misdirected Mark Productions News – June 9, 2024
  • MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)
  • MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)
  • Weekly Misdirected Mark Productions News – May 12, 2024
  • Daggerheart Review & Discussion

MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

Powered by WordPress | theme Diamond