37 – Royal Blood: The Players
PodcastsSeptember 20, 2016LIVE FROM QUEEN CITY CONQUEST! Emily and Senda are joined by fellow RPG podcasters Phil and Chris (of Misdirected Mark, Encoded Designs, and Gnome Stew), and Brett (Gaming & BS) to […]
LIVE FROM QUEEN CITY CONQUEST! Emily and Senda are joined by fellow RPG podcasters Phil and Chris (of Misdirected Mark, Encoded Designs, and Gnome Stew), and Brett (Gaming & BS) to […]
You can get this episode at OUR PATREON PAGE Show us how you handle prepped NPCs vs. on the fly NPCs! Phil and Senda wrangle some thoughts on how to […]
You can get this episode at OUR PATREON PAGE Show us how you run evil games! Phil and Senda talk about how to try to get an evil game off […]
Three very cat like cats are sucked from pursuing the continuance of the great idea (make humans make the world as comfortable as possible) to defending their area and possibly […]
You can get this episode at OUR PATREON PAGE Show us how you run games with specific good alignment constraints! In part one of a two part special on running […]
You can get this episode at OUR PATREON PAGE Show me how to handle and cultivate rainmakers at your game table! Senda and Phil take a stab at how to […]
Three very cat like cats are sucked from pursuing the continuance of the great idea (make humans make the world as comfortable as possible) to defending their area and possibly […]
You can get this episode at OUR PATREON PAGE Show us how you switch up your prep between campaigns and one shots! What are the challenges when you’re most accustomed […]
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Reposting after the great website crash
It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.
It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.
We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane
It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.
It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!
Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!
Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]
It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.
It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.