MMP#294 – GMing 101 MMP style
Misdirected Mark PodcastJanuary 30, 2018Phil, Chris, & Bob talk about GMing 101 MMP style. Find this episode in our archive via Patreon.
Phil, Chris, & Bob talk about GMing 101 MMP style. Find this episode in our archive via Patreon.
Podcast: Play in new window | Download
If you didn’t hear about it, Phil broke his arm! It’s messed with our standard show set up a bit, so we’re taking a few weeks to do a looser, […]
Podcast: Play in new window | Download
This episode of Gnomecast gets into the nitty gritty with Bob, Chris, and John talking about how articles get up on the site, the gnomecast gets made, and how the […]
Find this episode in our archive via Patreon.
This week we have a very special live preview of Star Crossed (previously titled Tension), Alex Robert’s new game coming soon(ish) from Bully Pulpit games! This is a fantastic story […]
This week we have a very special live preview of Tension, Alex Robert’s new game coming soon(ish) from Bully Pulpit games! This is a fantastic story of will they or […]
Podcast: Play in new window | Download
Show us…well, me…how you find new gaming friends when you move or need to start over! Phil is out with a broken arm. He is healing up, but sent a […]
Podcast: Play in new window | Download
It’s all longing looks and love-fueled quests in this episode on romance! Eli is still out of town, so Eric has brought in Senda (She’s A Super Geek, Panda’s Talking […]
It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.
It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.
We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane
It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.
It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!
Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!
Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]
It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.
It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.