Weekly Misdirected Mark News – April 27, 2019
NewsApril 27, 2019Misdirected Mark Jackbox Party TONIGHT If you’re reading this as it posts, you can join hosts from all over the Misdirected Mark Network tonight for a live stream of Jackbox […]
Misdirected Mark Jackbox Party TONIGHT If you’re reading this as it posts, you can join hosts from all over the Misdirected Mark Network tonight for a live stream of Jackbox […]
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Shawn and Chris talk about frameworks and how they can help you design adventures. This is the first of two parts where we talk about Frameworks during our adventure designing […]
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Hey folks. This episode we’re delving into Camdon Wright’s game One Child’s Heart. It’s all about the game, the designer, and the kickstarter this week so strap in and enjoy […]
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Show us how you adjust your gaming for your life! This is part one of a two parter we ACTUALLY ANTICIPATED. Go us! Phil and Senda talk about adjusting your […]
One Child’s Heart Now on Kickstarter Misdirected Mark host Camdon Wright has launched the Kickstarter campaign for his game One Child’s Heart. The campaign is off to an amazing start and […]
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Join Jared for an interview with Mike Olson and Morgan Ellis, two of the developers who worked on Shadow of the Century from Evil Hat Productions as a follow-up to Jared’s review […]
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Hey, Bonus Babies! It’s entry two in our How Do You…? series, talkin’ all about surprising your players. If you’re looking for how to better keep secrets from them, how to […]
Designer Camdon Wright, Kate Bullock, and Jennifer Kathleen join Andi to play through One Child’s Heart–currently on Kickstarter! In One Child’s Heart you play child welfare officers going into the […]
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Hey folks. This episode is all about home safety…no, not being safe with you houses but being safe in your games at home. We cover how to keep things cool […]
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Show us how pilots and midseason episodes can inspire one shots and campaigns! Phil and Senda talk parallels between how script writers write for pilots vs. mid-season episodes as their […]
It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.
It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.
We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane
It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.
It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!
Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!
Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]
It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.
It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.