Panda’s Talking Games 29: NPCs Prepped vs. On the Fly
Panda's Talking GamesSeptember 19, 2016You can get this episode at OUR PATREON PAGE Show us how you handle prepped NPCs vs. on the fly NPCs! Phil and Senda wrangle some thoughts on how to […]
Queer gamers talking about table top role playing games and making outtakes! Join pandas Phil Vecchione (Misdirected Mark, Gnome Stew, Encoded Designs) and Senda Linaugh (She’s A Super Geek, Gnome Stew) every Wednesday answering listener questions about playing, running, and designing TTRPGs. Get cozy and let’s talk some games!
You can get this episode at OUR PATREON PAGE Show us how you handle prepped NPCs vs. on the fly NPCs! Phil and Senda wrangle some thoughts on how to […]
You can get this episode at OUR PATREON PAGE Show us how you run evil games! Phil and Senda talk about how to try to get an evil game off […]
You can get this episode at OUR PATREON PAGE Show us how you run games with specific good alignment constraints! In part one of a two part special on running […]
You can get this episode at OUR PATREON PAGE Show me how to handle and cultivate rainmakers at your game table! Senda and Phil take a stab at how to […]
You can get this episode at OUR PATREON PAGE Show us how you switch up your prep between campaigns and one shots! What are the challenges when you’re most accustomed […]
You can get this episode at OUR PATREON PAGE Show us how you teach games to new players! This topic was partially covered by episodes 11: Gateway Games and Adherence […]
You can get this episode at OUR PATREON PAGE Show us how you use music in your games! Senda and Phil talk music for background, engagement, and inspiration. ….And we […]
You can get this episode at OUR PATREON PAGE Gen KAAAAAAAHHHHHNNNNNN! Show us how you do your conventions! Senda and Phil break up the usual pattern a little to talk […]
Show me how you get your players to really engage with our villains! On this week’s Talking Games, Phil and Senda are talking through their techniques to get players to […]
Show me how you deal with broken characters at your table! Phil and Senda talk through different ways to avoid and resolve broken characters at your game table in this […]
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