GNOMECAST #166 – The Quantum Ogre
GnomecastJune 21, 2023Podcast: Play in new window | Download
It’s here. It’s there. It’s every bleeping where. Quantum Ogre. Quantum Ogre.
Podcast: Play in new window | Download
It’s here. It’s there. It’s every bleeping where. Quantum Ogre. Quantum Ogre.
Podcast: Play in new window | Download
Show us how you roll your dice — open, or closed — and show us how you uninvite people from your group! Phil and Senda answer two questions from J.T. […]
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Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is the metaphoric pizza topping we both agree on.
No you can’t play the bunny boy from Final Fantasy XIV in my Curse of Strahd game. That sentence says it all. We’re talking about campaign constraints. We share some of our tools surrounding the topic so you can better collaborate with your game group so everyone gets the experience they want out of the campaign.
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Show us how you use a GMPC! GMPCs get a bad wrap a lot, and for good reason. Phil and Senda talk when they’re actually pretty great and helpful, and […]
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We join the Children of the Shroud as they pursue Lowell Thorton and the magical Altoid situation
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Today Monica sits down with friend and colleague Hiromi Cota to discuss how you can improve the accessibility of your tabletop RPG. We talk about making things accessible to folks with physical issues, but mental ones as well. We also talk about math a lot.
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On today’s Gnomecast we talk problems with scheduling. To cover that we have Ang, along with Tomas and Phil to talk about the true BBEG of ttrpgs. Time to break out the +4 calendars.
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We join the Children of the Shroud as they pursue Lowell Thorton and the magical Altoid situation
Podcast: Play in new window | Download
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D lets us take those games into a dark alley and take their stuff.
And take their stuff is exactly what Ang and Jared are doing on this episode as they discuss ways to take mechanics, procedures, and ideologies from other games and bring them to Dungeons and Dragons.
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Show us how you playtest! Phil and Senda talk playtesting (a discussion topic we received from multiple requests). We approach it based on an idealized version of how we’ve playtested […]
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