Category Archives: Misdirected Mark Podcast

Phil, Bob, & Jerry talk about GM / DM advice, Game design, playing, and running table top RPGs in an effort to entertain and inform you, the listener.


MM Plays 44 – A Magical Night Part 6 (CotS AP)

Misdirected Mark Podcast

It’s part 6 of A Magical Night. The crew of Gunny, Silas, and Ti are back in the back rooms and things are heating up with the Prosperity Cult of the Wyrm. Will Meseme be recovered and reconstituted? Will Kurt get what’s coming to him? Will we get to see Beau’s weapon? Tune in and potentially learn the answers to these questions and more on Children of the Shroud.

MM Plays 42 – A Magical Night Part 5 (CotS AP)

Misdirected Mark Podcast

It’s part 5 of A Magical Night. The crew of Gunny, Silas, and Ti are finally at the PROM. Things start heating up as there’s dancing, food, intrigue, and a secret meeting of the Wyrm clan to find out about. Tune in as we’re back from our Holiday Break

MM Plays 41 – One Shot Best Practices

Misdirected Mark Podcast

We’re talking about our best one shot tips today for both GMs and Players. So if you’ve ever felt neglected as a player in all this podcasting these are the shows you should tune in for. We love talking about how to get more out of games at the table as a player. We also love helping you folks as GMs play your best games your way. Take what you think works best from what we’re saying and make it your own.

MM Plays 40 – A Magical Night Part 4 (CotS AP)

Misdirected Mark Podcast

It’s part 4 of A Magical Night. The crew of Gunny, Silas, and Ti are still getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up.

This week Ti brings Bo home for dinner. Gunny brings Casey home for dinner. Chris and Phil get to play multiple characters in multiple scenes and we take our story to the PROM or at least right to the front doors of the main event.

MM Plays 39 – Misdirection and Red Herrings

Misdirected Mark Podcast

We’re touching on a topic that most people say is terrible in RPGs. The Red Herring. We get into how it should be used, when to use it, and why you might want to drop one in your game. We also have a few asides, especially one about old school gotcha monsters.

MM Plays 38 – A Magical Night Part 3 (CotS AP)

Misdirected Mark Podcast

It’s part 3 of A Magical Night. The crew of Gunny, Silas, and Ti are still getting ready for PROM. They’re also getting ready for the post prom ritual, or at least to stop the Wyrm Cult, get Meseme’s essence back, and reconstitute her, hopefully, if they don’t mess it up.

There’s a Suweet looking Gunny in this episode, an Urlis sighting, and some couple napping in this episode. Hopefully it all goes well for the Junior Guardians.

MM Plays 37 – Story 3 Retrospective

Misdirected Mark Podcast

The guys get into story 3, talk about the choices they made as the GM and the players, and how this nine part epic became a nine part epic because the GM sure wasn’t planning for it. So join us for the ups and down, the ins and outs of story three, Smarty Pants.