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Shawn and Chris’ conversation about adventure design moves into hooks and openings but before they get to that Shawn interviews AL Administrator Amy Lynn Dzura. Enjoy and we’ll catch you next week.
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Podcast: Play in new window | Download
Shawn and Chris’ conversation about adventure design moves into hooks and openings but before they get to that Shawn interviews AL Administrator Amy Lynn Dzura. Enjoy and we’ll catch you next week.
Links
It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.
It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.
We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane
It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.
I’m not an adventure writer, but doesn’t saying “my son was kidnapped, just go save him” contradict all the other advice you provided? As an adventure writer, aren’t you obligated to at least include who kidnapped the son and why? Otherwise, aren’t you just improvising? (Maybe sometimes, when there’s nothing else to say, it might be better to just not say anything. 😉
And when it comes to prophecy hooks, there are at least two potential problems to watch out for:
1) In most cases, you don’t want the adventure to center around one character.
2) You don’t want to paint yourself into a corner where there has to be a preconceived outcome.
I thought that deserved to be mentioned.