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Taking a look at the Expert Classes from the upcoming One D&D, Shawn and Teos break down the new options for these classes. Are they better? Are they worse? Are they balanced or broken? The analysis of One D&D continues!
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Hi Guys,
Love the podcast. I just wanted to drop in and comment on your new rogue analysis. They have always had an ASI at level 10 so that is no different. This is simply a terminology change with the feat direction they are going in OneD&D.
All in all, the rogue hasn’t really increased much in power. The biggest change is the level 13 always advantage on sneak attacks feature, and I think it is needed. It lets them keep up with the multiple attacks of the other martial classes when there’s not many places to hide and still feels “roguey” for high level rogues to get advantage on enemies distracted by your allies in addition to bonus damage.