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Reposting after the great website crash
Podcast: Play in new window | Download
Subscribe: Apple Podcasts | Spotify | Email | RSS
Reposting after the great website crash
Rai returns for a finale. We sort of talk about games, but mostly we just talk.
Today Monica gets together with Heather (her wife) to discuss one of their mutually shared core principles of game design: participation makes the game. If you remove players from play, you are denying them the chance to experience your game. We break down what this means as well as provide good and bad examples of designing for character creation, incapacitation, elimination, and replacement. We also discuss constructive self-entertainment vs. disruptive behavior and techniques for different designs and different styles of play.
Don't take away my agency...unless you have a good reason. And don't make me pay for it. In fact, pay me to take away my agency...in currency or in a story I can get behind.
Today I'm joined by friend and colleague Alex Guerrero to discuss how video games utilize narrative and setting design to create a sense of wonder and mystery - and how you can bring that to the table in your own tabletop RPGs!