PTG244 – Zero Prep Games
Panda's Talking GamesJune 21, 2021Podcast: Play in new window | Download
Show us your favorite zero prep games to run! Phil and Senda talk games that are written to be low prep, and how to make a game that you like […]
Podcast: Play in new window | Download
Show us your favorite zero prep games to run! Phil and Senda talk games that are written to be low prep, and how to make a game that you like […]
Summary: Voyager Watch Club continues; dice bag giveaway on the Misdirected Mark Forums; this week’s new episodes. Star Trek: Voyager Watch Club Continues The Misdirected Mark Star Trek: Voyager Watch Club […]
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We go through the adventure in Van Richten’s Guide to Ravenloft, the House of Lament! Spoilers abound as the Dungeoneers break down the experience of running this complex adventure. The […]
If you missed it all of the social media places that we’ve been talking about it, we are so pleased to welcome They’re a Super Geek to our line up […]
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Phil, Bob, and Jerry discuss the GM skill of managing player expectations when running games. Enjoy the show, and tell us how you manage expectations at The Misdirected Mark Forums. Time […]
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Show us how you manage your notes, as a player or as a GM! Phil and Senda talk about note taking, when we take notes, and how and with what, […]
Summary: Voyager Watch Club continues; dice bag giveaway on the Misdirected Mark Forums; this week’s new episodes. Star Trek: Voyager Watch Club Continues The Misdirected Mark Star Trek: Voyager Watch Club […]
Podcast: Play in new window | Download
Having defined horror in D&D games, we now look at the tools a DM might use to bring those themes to their campaign. From specific tools to Ravenloft such as […]
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Join Ang, J.T., and Tomas for a discussion about drawing inspiration for games and applying it when you don’t have a lot of time to prepare. Can these gnomes draw […]
Change is inevitable but never easy. Today, I need to tell you about a change that is coming to our network: Rob is leaving Misdirected Mark Productions leadership. Rob has […]
It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.
It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!
Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!
Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]
It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.
It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.
Ang, Jared, and JT get together on the mics to talk about all the ins and outs of taking over the GMing duties in an existing group.
Hey friends! We ran into a crunch and needed to turn out a lower stakes episode this week, so here we present to you (drum roll please!) a chit chat! […]
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is the crucible that trained us in the tabletop RPG disciplines. We’ve looked at the kind of background details you can add to divine and arcane spellcasting characters, and what questions you should ask about your setting when adding these details. It’s easy to assume that characters like fighters and rogues don’t need these kinds of details on the origins of their abilities, but martial character backgrounds can still add a wealth of details to your game setting. Shields high, we’re charging into martial character backgrounds!