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Misdirected Mark Production
Advantage to Insight Bone, Stone, and Obsidian Bonus Experience Cypher Speak The FM Gamers The Gnomecast Jianghu Hustle The Lounge Mastering Dungeons The Misdirected Mark Podcast Panda's Talking Games Thac0 With Advantage They're A Super Geek
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MM Plays 32 – Mods in Cortex Prime

Misdirected Mark PodcastSeptember 5, 2023
http://media.blubrry.com/the_misdirected_mark_podcast/misdirectedmark.com/wp-content/uploads/2023/09/MMP-532_CORTEX-MODS-final.mp3

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We’re talking about three mods from Cortex Prime today and how we don’t quite use them the way they’re explained in the book. Stress, Action Based Resolution, and the Doom Pool. Enjoy and tell us about the mods you’ve enjoyed, used, or modified in your Cortex Games.

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Weekly Misdirected Mark Productions News – September 3, 2023

NewsSeptember 3, 2023

Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMPlays 031 – Smarty Pants Part EightWe join the Children […]

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Gnomecast#171 – Shadow of the Weird Wizard Interview

GnomecastAugust 30, 2023
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JT sits down with the Demon Lord himself, Rob Schwalb from Schwalb Entertainment to talk about his newest game, Shadow of the Weird Wizard.

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PTG 326 – GM in the Membrane (GM in the brain!)

Panda's Talking GamesAugust 30, 2023
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Show us how you find the right kind of game for your GM brain! Thanks to a comment about a quick aside from a few episodes ago where Senda mentioned […]

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MM Plays 31 – Smarty Pants Part Eight (CotS AP)

Misdirected Mark PodcastAugust 29, 2023
http://media.blubrry.com/the_misdirected_mark_podcast/misdirectedmark.com/wp-content/uploads/2023/08/MMP_531_Smartypants_Part8_Final.mp3

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We join the Children of the Shroud as they throw down with Jenna in the decrepit Buffalo Asylum amidst shadows, falling apart architecture, and disturbed spirits. Will they defeat Jenna or will she end the children of the shroud? Tune in this week to find out,

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Weekly Misdirected Mark Productions News – August 27, 2023

NewsAugust 27, 2023

Summary: This week’s new episodes. Show Recaps Here are summaries of new episodes from Misdirected Mark Productions this past week: MMPlays 030 – Story JumpingWhat do you do when the […]

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Thac0 with Advantage 26. Gods and Patrons

PodcastsAugust 23, 2023
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Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is the titan from which the pantheon descended.

A Cleric of Hammers stands at their forge

“Please oh god of hammers. Grant me the power to smite thine foes with this hammer you have bestowed upon me the knowledge to create in my forge with my own hands and the fire from the materials I gathered and turned into this icon of your glorious divinity.”

A humanoid stands within the grove of a Fey Queen.

“Hey, umm, fey queen. How about you give me a little juice and I’ll get rid of all your enemies for you. Like be your personal assassin on the prime material plane. Sounds good. Deal.”

Gods and Patrons. That’s the jist but Ang and Jared get more into it along with the evolution of the concept through the years and editions of D&D, I know the show is called Thac0 with Advantage but it’s more like from Thac0 to Advantage D&D through the years some episodes.

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PTG 325 – Let’s Talk About Scenes, Baby

Panda's Talking GamesAugust 23, 2023
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Show us how you set a scene to give it genre feel and manage pacing! Phil and Senda talk scene setting — pacing, description and set up, spotlight, and participants […]

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MM Plays 30 – Story Jumping

Misdirected Mark PodcastAugust 22, 2023
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What do you do when the players make a choice that jumps ahead of what you were planning on and either skips everything you had prepared or moves towards the end of a story by passing many other story beats along the way. We call this Story Jumping and we’re discussing it on todays Misdirected Mark Podcast.

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GNOMECAST #170 – Session 0 Redux

GnomecastAugust 16, 2023
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Session 0. We’re doing it again. Why? Because it’s important. Why is it important? Because it helps groups understand who the characters they’re playing are, why the characters are doing what they’re doing, places them firmly into the campaign and setting of the game, and give all the players at the table a bunch of information so they can have a easier time creating that shared vision of play at the table. For expanded upon information like this check out the actual podcast.

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MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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Recent Posts

  • Weekly Misdirected Mark Productions News – June 9, 2024
  • MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)
  • MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)
  • Weekly Misdirected Mark Productions News – May 12, 2024
  • Daggerheart Review & Discussion

MMPlays 54 – Prospocalypse Now Part 6 (CotS AP)

It's part six of the final story, PROSPOCALYPSE NOW. Gunny, Silas, and Ti continue their search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity. Gunny gets some quality time with his dad, and Silas has a heated encounter with Urlis.

MMPlays 53 – Prospocalypse Now Part 5 (CotS AP)

It's part five of the final story, PROSPOCALYPSE NOW. We spend sometime in the aftermath of rescuing Gunny's dad and then begin the search for the AWAKENING ritual to stop the Cult of the Wrym from waking up a primal elemental of prosperity.

Daggerheart Review & Discussion

We're taking a look at Daggerheart. Chris is joined by Jared Rasher and Shawn Merwin to talk about Darrington Press's newest game, Daggerheart. It's in it's 1.3V playtest and we cover core rules, character creation, playing the game, the action tracker, GM material, and the integration with Demiplane

MMPlays 52 – Prospocalypse Now Part 4 (CotS AP)

It's part four of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas engage Casey and work on rescuing Gunny's dad in this episode.

MMPlays 51 – Prospocalypse Now Part 3 (CotS AP)

It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!

Gnomecast #186 – Mixing Genres

Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!

PTG 347 – When You Aren’t the IP Expert

Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]

MMPlays 50 – Prospocalypse Now Part 2 (CotS AP)

It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.

Thac0 with Advantage 41. Who Goes First? Rolling for Initiative

Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.

MMPlays 49 – Prospocalypse Now Part 1 (CotS AP)

It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.

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