MM Plays 14 – Player Engagement
Misdirected Mark PodcastMay 2, 2023Podcast: Play in new window | Download
We discuss a variety of examples and tools for how to get players to engage with multiple parts of a game
Phil, Bob, & Jerry talk about GM / DM advice, Game design, playing, and running table top RPGs in an effort to entertain and inform you, the listener.
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We discuss a variety of examples and tools for how to get players to engage with multiple parts of a game
Podcast: Play in new window | Download
We join the Children of the Shroud as they enter Stiglmeier park to discover the source of the shrouds disruption. There’s magic, magical people, jerks, fighting, conversations about dating, really, […]
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Game Crush is a conversation between folks who love a game. Sometimes it’s with two people who just enjoy the game and sometimes it’s between a fan and the designer. […]
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We love those side characters in our RPGs but how do you introduce many of them in one scene. That’s a large part of the discussion today along with some […]
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Welcome to MM Plays. It’s been a couple of weeks since Gunny awakened his powers and learned some truths. Now we get to meet the class in part one of […]
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Welcome to MM Plays. It’s the epilogue of a Time for Change. We end our initial tale of magical high school swashbuckling drama as Gunny’s very windy day of school […]
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A simple walk in a park. A meal with your family at a diner. A drink in a bar with friends. Sitting around in class passing notes and listening to […]
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Welcome to MM Plays. It’s part 2 of the Children of the Shroud. We continue our tale of magical high school swashbuckling drama as Gunny’s very windy day of school […]
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Welcome to MM Plays. We’re talking about one of the ways experience and advancement is provided in Cortex Prime and then we get into Tests and Contests. Two of the […]
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Welcome to MM Plays. It’s session 1 of the Children of the Shroud. We begin our tale of magical high school swashbuckling drama with a very windy day of school […]
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