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Show us how you decide if you should stay in a game or go, as a player or a GM! Phil and Senda tackle the basics of what to weigh in to making a decision, and some advice on how to leave a game as gracefully as possible. NOTE: as we say in the show, we are not dealing with this topic from a perspective of safety. If you aren’t feeling safe in your game, these notes will not apply to your decision. Also: Phil won’t do Informer, Friday Night Videos, Neon Pegasus returns, Senda can’t decide which waveform song to use, and Senda should not be caffeinated. Ever.
In case it’s difficult to visualize, here’s the equation we discuss: Core Need vs. (reasons to stay – reasons to go)
Robin’s Laws of Good Game Mastering player types: http://www.darkshire.net/jhkim/rpg/theory/models/robinslaws.html
Walt’s What Type of GM Are You: http://www.gnomestew.com/game-mastering/gming-advice/what-type-of-gm-are-you/
Today’s show is brought to you by Wayward Masquerade’s Bagthulhu, still available for preorder for a little longer! Check out the adorable incomprehensible horror here: https://bagthulhu.backerkit.com/hosted_preorders
Bonus outtakes available for Patrons today!
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