This week prompted by some reactions to early word on MGS V The Phantom Pain, Karol and Tim share some points on value propositions in games, and how during the “Golden Age” of the arcade, game makers were predatory as heck. Karol and Tim both had some heavy play-time this past week, and bounce back and forth on the details.
Namco does something right and hires the minds behind Crossy Roads to make a modern Pac-Man, and everything about it is amazing. Capcom actually release a videogame, but it ends up just being six of their old ones. Hopefully you like “classic” sidescrollers.