Steam’s newly implemented refund policies yield a double-edged result for some developers. Tim narrowly avoids breaking an NDA that slips his mind, Mega Man gets a shot in the arm with the help of a new studio, and Neil Druckman didn’t fire anyone this month. Some Porsche news for Forza suggests more mystery to Microsoft’s stage show, and port-forwarding is moon-speak.
Tag Archive: Splatoon
Jun 09 2015
Jun 02 2015
This week, we bring you a short talk on a sooner-than-expected Nintendo Direct, Karol’s pursuit of all things Amiibo, and our child-like wonder at the world of Splatoon. Both good and bad news for the fighting game scene leads into a brief talk about the nature of subcontracting for big-budget game publishing.
We close out by confronting Tim about some fundamental misunderstandings he may have about the internet.
Mar 17 2015
Topics range from crowd size to diminishing returns to exactly how close the Indie Mega-Booth is to taking over the world. We touch on the PS4 re-creation of Tearaway, Splatoon, and the horror-themed additions to Killer Instinct. Swery makes Karol take a better picture, and Tim says things about Ori and the Blind Forest.