Hey Folks. This week we’re talking about the difference between when you run a game as written and a game as the designer intended. We also cover as many of the permutations surrounding that space as we can figure out.
0:54 – What’s Going On
18:45 – The Workshop: GMing Style vs. Designer Intent
1:30:16 – The Social Media Depository
- IGDN Spotlight – Bluebeard’s Bride
1:55:41 – Podcast Round Up