142 – Thirsty Sword Lesbians
She's A Super GeekOctober 13, 2020April Walsh joins our co-hosts to play her new game Thirsty Sword Lesbians, on Kickstarter now! Thirsty Sword Lesbians is a PBTA game about queer love and power wherever swords […]
April Walsh joins our co-hosts to play her new game Thirsty Sword Lesbians, on Kickstarter now! Thirsty Sword Lesbians is a PBTA game about queer love and power wherever swords […]
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Phil, Bob, and Jerry discuss tips on running games where the GM has to set a difficulty level as part of the task resolution mechanism. Enjoy, and tell us how […]
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Show us how you manage the layers of the game! Senda and Phil take a fly by on the old MMP game layers (with a few updates), what they are, […]
Bonus Experience bye week; Star Trek: Deep Space Nine Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Bonus Experience Taking a Week Off The […]
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What are the Ten Towns and how do characters in the Icewind Dale interact with them? Shawn and Teos break down this chapter and all the resources, therein. Sage Advice […]
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The exploration of the frozen lands continues with a discussion on the many ways the environment can kill! As a bonus: tips on fishing the knucklehead trout! Baldur’s Gate III […]
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Phil, Bob, and Jerry welcome special guest Jason Pitre of Genesis of Legend Publishing to discuss Forged in the Dark game design and Jason’s new game Sig: City of Blades […]
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Show us how you manage your GMing stagefright! Phil and Senda talk about those butterflies (uh, were they cocoons?) in your stomach before you’re up in front of players, ways […]
Star Trek: Deep Space Nine Watch Club; MMP patrons keeping Slack access; dicebag giveaway on the Misdirected Mark Forums. Star Trek: Deep Space Nine Watch Club Is Underway The Misdirected […]
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Join Jared and special guest Cam Banks for a discussion about Cortex Prime, development of licensed properties, the glory of the 12-sided die, and more! Can these two cover enough […]
It's part three of the final story, PROSPOCALYPSE NOW. Gunny, Ti, Bo, Meseme, and Silas start the true search for Gunny's dad in this episode. Angels, and Magic, and Casino's Oh My!
Ang, Chris and Josh chat about mixing up genres in our RPGs and as a result touch on what genre is, and why we can and should mash it all up together!
Show us how you run or play a game when you’ve only dabbled in a particular IP! Phil and Senda talk being the GM or being a player when you’re […]
It's part two of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas talk with Vincent Flameworth about Gunny's dad and mind magic. Then the trio return to school to deal with the fall out of prom.
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D still acts first in all of our rounds of gaming. Imagine a table full of gamers. Each one of them has a character with multiple options available to them. Now think of all of those characters in the same scene with a giants, a dragon, and a band of ogres. How do you keep all of those characters straight and make sure that everyone gets to take their turn? We roll for initiative, and let the dice tell us who gets to take what turn and when. We’ll explore how 5e D&D works, as well as variations that exist in the game.
It's part one of the final story, PROSPOCALYPSE NOW. Gunny, Ti, and Silas are dealing with the fall out from prom and begin learning about what they need to do to stop the Prospocalypse.
Ang, Jared, and JT get together on the mics to talk about all the ins and outs of taking over the GMing duties in an existing group.
Hey friends! We ran into a crunch and needed to turn out a lower stakes episode this week, so here we present to you (drum roll please!) a chit chat! […]
Welcome to THAC0 . . . with Advantage! We’re two friends that have been playing D&D a long time. While we both love lots of other RPGs, D&D is the crucible that trained us in the tabletop RPG disciplines. We’ve looked at the kind of background details you can add to divine and arcane spellcasting characters, and what questions you should ask about your setting when adding these details. It’s easy to assume that characters like fighters and rogues don’t need these kinds of details on the origins of their abilities, but martial character backgrounds can still add a wealth of details to your game setting. Shields high, we’re charging into martial character backgrounds!
Show us how much of a game you can replace before you may as well write your own! Senda and Phil chat about the Ship of Theseus syndrome of games […]