Category Archive: Panda’s Talking Games

Panda's Talking Games with Phil and Senda. A short show with Phil of the Misdirected Mark Podcast and Senda of She's a Super Geek as they talk about gaming topics from the campaign vs the one shot perspective.

Jan 22 2018

Panda’s Talking Games – 92: Finding People

Show us…well, me…how you find new gaming friends when you move or need to start over! Phil is out with a broken arm. He is healing up, but sent a week in the hospital and had a couple of screws and a plate put in on Friday, so when I recorded this Monday, he was not quite together enough to join me. I’m talking three basic ways to find new gamer friends — conventions, FLGSs, and online. What’s your favorite way? Drop us a note and let me know what I missed!

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No Patreon outtakes today, sorry folks!

Jan 15 2018

Panda’s Talking Games – 91: Social Issues vs. Escapism in RPGs

Show us how you handle social issues vs. escapism in gaming! Phil and Senda talk pros and cons of each and their personal styles in game. Also, it was finally not totally freezing out East, we’re 91episodes in and still can’t end the show, and Pandatron.  When 91 episodes you reach, mess up the ending you…still will.

Bonus outtakes available for Patrons today! https://www.patreon.com/mmp

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Jan 08 2018

Panda’s Talking Games – 90: Panda Ren vs. Luke Pandawalker (New and Old Games)

Show us why you play new editions or old editions of games! Phil and Senda are back for 2018, and starting off talking about old games and new games, and why they play each of them. Also, BOING.

As a heads up, if you live in or near Denver, Senda and Phil will both be at Genghis Con this year, coming up in February! We’d love to see you!

Bonus outtakes available for Patrons today!

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Jan 01 2018

Panda’s Talking Games – 89: Playtest with the Best

I shall diminish, and pass in to the west. 

Show us how you playtest in one shots and campaigns! Phil and Senda talk about the generalized purpose of playtesting as a one shot vs. what you’re looking for in a campaign, as well as some less than brief gaming new year’s resolutions. Happy New Year, friends! We hope it is joyous and full of so many games. Also, PK Sullivan was taunted by this episode for TWO WEEKS. Because of this, it is extra long.

Bonus outtakes available for Patrons today!

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Dec 18 2017

Panda’s Talking Games – 88: Designed by Pandas

Show us how you like to design games!Phil and Senda try (and FAIL) to crunch two design topics in to one show, and so this is part I: wherein we talk about our design processes, theories, and work spaces. Phil seems to have forgotten that Senda sings and she can’t pronounce “finagle.” Senda’s favorite notebook is from Studio Oh! and no matter how dirty they made that sound she loves it for opening flat (it’s the deconstructed kind)!

Bonus outtakes available for Patrons today!

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Dec 11 2017

Panda’s Talking Games – 87: Turning the other Heel

Show us how you handle heel/face turns in one shots and campaigns! Phil and Senda talk about how to pull this kind of turn off in one shots, and the keys to making them work brilliantly in campaigns. Also, jingles, possible snot bubbles, and oh yes, Senda’s evil laugh. Quite maniacal.

Bonus outtakes available for Patrons today!

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Dec 04 2017

Panda’s Talking Games – 86: Relationships Ahoy!

Show us how you handle PC relationships! Senda and Phil talk PC relationships, why they’re important, and how to approach them in one shots and campaigns. Also, cookie cat, waveform song fail, the lesbian trap, Pandas After Dark, and Phil thinks Hobbs mailed it in on his podcast description.

(Thanks for the title, @lordneptune)

Bonus outtakes available for Patrons today!

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Nov 27 2017

Panda’s Talking Games – 85: The Boston Three Party

Show us what you think of third party products! Senda and Phil talk pros and cons of third party products. Also, cough breaks, Phil’s sick brain does very bad things, Lord Panda of the Definitions, and we are PROFESSIONALS.

Bonus outtakes available for Patrons today!

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Nov 20 2017

Panda’s Talking Games – 84: Indie Panda Jones and the Metatopia of Doom

Part two of our accidental two parter! Senda and Phil talk about the games that they brought to Metatopia, the experiences of those playtests, and gush more about how cool it was! Unfortunately due to continued con drop there are no bonus outtakes today.

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Nov 13 2017

Panda’s Talking Games – 83: Indie Panda Jones and the Raiders of Metatopia

Senda and Phil went to Metatopia! It was our first time, so of course we’re talking about it! A LOT! More than we thought! Despite the amount of exclamation points here, we were actually hitting con drop really badly, so there are no Patreon outtakes this week!

We talk about how the convention works, how it’s different, and some highlights of what we saw and played there.

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Nov 06 2017

Panda’s Talking Games – 82: The Topics Strike Back

TOPIC ROUND UP PART II! Senda and Phil talk how to give advice to a GM who doesn’t know they need advice and feels on organized play. Also, dinosaur universities.

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Oct 30 2017

Panda’s Talking Games – 81: A New Topic (Round Up)

It’s time for our yearly topic round up! Sometimes, there are topics we can’t quite wrap our brains around in to our format for whatever reason., but we don’t want to leave those poor topics out alone in the cold….no! We save them up for our topic round up. In today’s episode, Phil and Senda talk Story momentum, appropriating ideas from other media, and more! Also, Ditch Lilies trivia aka improv developing the fake history of our favorite fake band, what is up with the Simon says, and the secret dual file past of this episode.

WE WILL BE AT METATOPIA! Come find us and say hi if you will too!

Bonus outtakes available for Patrons today!

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Oct 23 2017

Panda’s Talking Games – 80: A Human by Any Other Name

Show us how you handle human like and inhuman species at your table! Phil and Senda talk cultural extrapolation when we share many features (like opposable thumbs) and when we don’t (literally made of eyes). Also, the Ditch Lilies, fish faces, and I sense the impending twitter explosion.

Bonus outtakes available for Patrons today!

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Oct 16 2017

Panda’s Talking Games 79 – Howl we talk Lone Wolves?

Show us how you handle lone wolves at your table! Senda and Phil talk about lone wolves in terms of character and lone wolves in terms of players. Also, we watched the new Star Wars trailer, Senda sang a lot of the soundtrack randomly, and we suck at starting the show although we worked our tails off..get it? Wolves? Tails? Maybe? Anyone?

Bonus outtakes available for Patrons today!

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Oct 09 2017

Panda’s Talking Games – 78: Edgeplay

Show us how you deal with stuff you might not want in your game…? Phil and Senda talk about dealing with sensitive and triggering topics when they come up in your game without table consent or pre-planning: purposeless? Shut it down. Actually interesting and respectful? Decide if you want to play.

Phil accidentally sings the waveform song, Teeny Little Super Guy, and Senda gets cussy because feels about safety.

Bonus outtakes available for Patrons today!

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Oct 02 2017

Panda’s Talking Games – 77: Bagels and Lax GMs

Show us how strict or lax you are running games! Senda and Phil talk about four of the eight (Phil promises there are eight) different axis we might be able to judge strictness vs. laxness on as a GM: Mechanics, Settings, Story, and Table (and sneaky surprise fifth, Genre). How do you rate as a GM? Let us know on your favorite social media!

Bonus outtakes available for Patrons today!

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Sep 25 2017

Panda’s Talking Games – 76: The Wrath of Con(ventions)

Show us how you think of small to medium conventions vs. large and mega conventions! Also known as, we recorded this the week after the Queen City Conquest! There are too many outtakes! Phil forgets the name of the show, and there are giant anime tears streaming from Senda’s eyes as she considers the editing ahead of her.

Bonus outtakes available for Patrons today!

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Sep 18 2017

Panda’s Talking Games – 75: Happy Ending (The Denouement)

Show us how you handle denouement in one shots and campaigns! Phil and Senda talk denouement as it applies to con games and one shots vs. the fractal of denouement for campaigns. Also, the Lord of the Rings (because of the longest denouement ever), Phil makes weird cat faces, and Senda’s brain doesn’t mix languages.

Bonus outtakes available for Patrons today!

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Sep 04 2017

Panda’s Talking Games – 74: Phil is Old (Playing with Age)

Show us how you handle older and younger characters at your table! Phil and Senda talk playing characters outside of the average age range for a PC. Also, giggle scripting, the best of the “Tasha” spells, and Senda’s childhood moose obsession.

The Gnome Stew article Senda mentioned in the episode:http://www.gnomestew.com/player-perspective/playing-characters-gamers-hate/

 

Bonus outtakes available for Patrons today!

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Aug 28 2017

Panda’s Talking Games – 73: Wait Wait! I Know This One!

Show us how you handle meta gaming as players and GMs! Phil and Senda talk through how to avoid meta gaming, how to keep ideas in the fiction, and how to communicate at the table about meta gaming. Also, more Steven Universe, The Hunt For Red October, Highlander, kilts, Star vs. the Forces of Evil.

Bonus outtakes available for Patrons today!

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Aug 21 2017

Panda’s Talking Games – 72: Pining for the Fjords

Show us how you handle character death, whether it’s one character or the dreaded TPK! Phil and Senda talk about character death and occasionally, accidentally, player death. Also, I shouldn’t drink fizzy things before we record, Snacks McMorselson, extra random almost waveform song extravaganza, Phil’s maniacal laughter.

Bonus outtakes available for Patrons today!

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Aug 14 2017

Panda’s Talking Games -71: Have a Holly Jolly Podcast

Show us how you use holidays in your one shots and campaigns! Phil and Senda talk through ways to use holidays and festivals as set decorations, stake raisers, and for campaign continuity.

Also, French, we are annoying Americans (sorry), and the great bread debate: bagel vs. croissant!

Bonus outtakes available for Patrons today!

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Aug 07 2017

Panda’s Talking Games – 70: Sharing is Caring (when it’s Narrative Control)

Show us how you ease in to sharing narrative control! Senda and Phil talk about the challenges of playing with shared narrative control if you are accustomed to a more traditional split of narrative power, from the perspective of players and GMs. We also give some tips on how to get to a place where you feel comfortable with shared narrative control.

Also: V, Phil says um, Senda fails to sing the song, Senda pulls a Bob, rockergirl and the chrome harp.

Bonus outtakes available for Patrons today!

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Jul 31 2017

Panda’s Talking Games – 69: Should I Stay or Should I Go?

Show us how you decide if you should stay in a game or go, as a player or a GM! Phil and Senda tackle the basics of what to weigh in to making a decision, and some advice on how to leave a game as gracefully as possible. NOTE: as we say in the show, we are not dealing with this topic from a perspective of safety. If you aren’t feeling safe in your game, these notes will not apply to your decision. Also: Phil won’t do Informer, Friday Night Videos, Neon Pegasus returns, Senda can’t decide which waveform song to use, and Senda should not be caffeinated. Ever.

In case it’s difficult to visualize, here’s the equation we discuss: Core Need vs. (reasons to stay – reasons to go)

Robin’s Laws of Good Game Mastering player types: http://www.darkshire.net/jhkim/rpg/theory/models/robinslaws.html

Walt’s What Type of GM Are You: http://www.gnomestew.com/game-mastering/gming-advice/what-type-of-gm-are-you/

Today’s show is brought to you by Wayward Masquerade’s Bagthulhu, still available for preorder for a little longer! Check out the adorable incomprehensible horror here: https://bagthulhu.backerkit.com/hosted_preorders

Bonus outtakes available for Patrons today!

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Jul 24 2017

Panda’s Talking Games – 68: Kidding Around

Show us how you handle kids at your table in one shots and campaigns! Phil and Senda use their first hand child rearing experience to talk about the challenges and bonuses of having kids at your table, learning opportunities, and tips for getting them gaming young! Also, Senda apparently only drinks weird things, dazzle/FIZZY, we realize the age gap in terms of school ages (lol Phil is old), and Phil laughs at llamas.

Check out our sponsor for this week, Rainbow World! Collaborative world building for fun and candy, available now on drivethrurpg: http://drivethrurpg.com/product/211534/Rainbow-World (and currently on sale for $1.50 through the end of July 2017!)

Bonus outtakes available for Patrons today!

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Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

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