Category Archive: Panda’s Talking Games

Panda's Talking Games with Phil and Senda. A short show with Phil of the Misdirected Mark Podcast and Senda of She's a Super Geek as they talk about gaming topics from the campaign vs the one shot perspective.

Oct 16 2017

Panda’s Talking Games 79 – Howl we talk Lone Wolves?

Show us how you handle lone wolves at your table! Senda and Phil talk about lone wolves in terms of character and lone wolves in terms of players. Also, we watched the new Star Wars trailer, Senda sang a lot of the soundtrack randomly, and we suck at starting the show although we worked our tails off..get it? Wolves? Tails? Maybe? Anyone?

Bonus outtakes available for Patrons today!

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Oct 09 2017

Panda’s Talking Games – 78: Edgeplay

Show us how you deal with stuff you might not want in your game…? Phil and Senda talk about dealing with sensitive and triggering topics when they come up in your game without table consent or pre-planning: purposeless? Shut it down. Actually interesting and respectful? Decide if you want to play.

Phil accidentally sings the waveform song, Teeny Little Super Guy, and Senda gets cussy because feels about safety.

Bonus outtakes available for Patrons today!

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Oct 02 2017

Panda’s Talking Games – 77: Bagels and Lax GMs

Show us how strict or lax you are running games! Senda and Phil talk about four of the eight (Phil promises there are eight) different axis we might be able to judge strictness vs. laxness on as a GM: Mechanics, Settings, Story, and Table (and sneaky surprise fifth, Genre). How do you rate as a GM? Let us know on your favorite social media!

Bonus outtakes available for Patrons today!

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Sep 25 2017

Panda’s Talking Games – 76: The Wrath of Con(ventions)

Show us how you think of small to medium conventions vs. large and mega conventions! Also known as, we recorded this the week after the Queen City Conquest! There are too many outtakes! Phil forgets the name of the show, and there are giant anime tears streaming from Senda’s eyes as she considers the editing ahead of her.

Bonus outtakes available for Patrons today!

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Sep 18 2017

Panda’s Talking Games – 75: Happy Ending (The Denouement)

Show us how you handle denouement in one shots and campaigns! Phil and Senda talk denouement as it applies to con games and one shots vs. the fractal of denouement for campaigns. Also, the Lord of the Rings (because of the longest denouement ever), Phil makes weird cat faces, and Senda’s brain doesn’t mix languages.

Bonus outtakes available for Patrons today!

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Sep 04 2017

Panda’s Talking Games – 74: Phil is Old (Playing with Age)

Show us how you handle older and younger characters at your table! Phil and Senda talk playing characters outside of the average age range for a PC. Also, giggle scripting, the best of the “Tasha” spells, and Senda’s childhood moose obsession.

The Gnome Stew article Senda mentioned in the episode:http://www.gnomestew.com/player-perspective/playing-characters-gamers-hate/

 

Bonus outtakes available for Patrons today!

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Aug 28 2017

Panda’s Talking Games – 73: Wait Wait! I Know This One!

Show us how you handle meta gaming as players and GMs! Phil and Senda talk through how to avoid meta gaming, how to keep ideas in the fiction, and how to communicate at the table about meta gaming. Also, more Steven Universe, The Hunt For Red October, Highlander, kilts, Star vs. the Forces of Evil.

Bonus outtakes available for Patrons today!

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Aug 21 2017

Panda’s Talking Games – 72: Pining for the Fjords

Show us how you handle character death, whether it’s one character or the dreaded TPK! Phil and Senda talk about character death and occasionally, accidentally, player death. Also, I shouldn’t drink fizzy things before we record, Snacks McMorselson, extra random almost waveform song extravaganza, Phil’s maniacal laughter.

Bonus outtakes available for Patrons today!

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Aug 14 2017

Panda’s Talking Games -71: Have a Holly Jolly Podcast

Show us how you use holidays in your one shots and campaigns! Phil and Senda talk through ways to use holidays and festivals as set decorations, stake raisers, and for campaign continuity.

Also, French, we are annoying Americans (sorry), and the great bread debate: bagel vs. croissant!

Bonus outtakes available for Patrons today!

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Aug 07 2017

Panda’s Talking Games – 70: Sharing is Caring (when it’s Narrative Control)

Show us how you ease in to sharing narrative control! Senda and Phil talk about the challenges of playing with shared narrative control if you are accustomed to a more traditional split of narrative power, from the perspective of players and GMs. We also give some tips on how to get to a place where you feel comfortable with shared narrative control.

Also: V, Phil says um, Senda fails to sing the song, Senda pulls a Bob, rockergirl and the chrome harp.

Bonus outtakes available for Patrons today!

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Jul 31 2017

Panda’s Talking Games – 69: Should I Stay or Should I Go?

Show us how you decide if you should stay in a game or go, as a player or a GM! Phil and Senda tackle the basics of what to weigh in to making a decision, and some advice on how to leave a game as gracefully as possible. NOTE: as we say in the show, we are not dealing with this topic from a perspective of safety. If you aren’t feeling safe in your game, these notes will not apply to your decision. Also: Phil won’t do Informer, Friday Night Videos, Neon Pegasus returns, Senda can’t decide which waveform song to use, and Senda should not be caffeinated. Ever.

In case it’s difficult to visualize, here’s the equation we discuss: Core Need vs. (reasons to stay – reasons to go)

Robin’s Laws of Good Game Mastering player types: http://www.darkshire.net/jhkim/rpg/theory/models/robinslaws.html

Walt’s What Type of GM Are You: http://www.gnomestew.com/game-mastering/gming-advice/what-type-of-gm-are-you/

Today’s show is brought to you by Wayward Masquerade’s Bagthulhu, still available for preorder for a little longer! Check out the adorable incomprehensible horror here: https://bagthulhu.backerkit.com/hosted_preorders

Bonus outtakes available for Patrons today!

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Jul 24 2017

Panda’s Talking Games – 68: Kidding Around

Show us how you handle kids at your table in one shots and campaigns! Phil and Senda use their first hand child rearing experience to talk about the challenges and bonuses of having kids at your table, learning opportunities, and tips for getting them gaming young! Also, Senda apparently only drinks weird things, dazzle/FIZZY, we realize the age gap in terms of school ages (lol Phil is old), and Phil laughs at llamas.

Check out our sponsor for this week, Rainbow World! Collaborative world building for fun and candy, available now on drivethrurpg: http://drivethrurpg.com/product/211534/Rainbow-World (and currently on sale for $1.50 through the end of July 2017!)

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

Jul 17 2017

Panda’s Talking Games – 67: Panda’s Talking James (and set piece encounters)

Show us how you handle set piece encounters in one shots and campaigns! One Shot Network’s James D’Amato joins us to talk about set piece encounters in light of his current kickstarter, the Dungeon Dome, which is basically all set piece encounters, so we thought we’d pick his brain! Also, Shakespeare, specifically the histories, the fine art of orc and ogre kissing, and Casablanca.

This episode was brought to you by Bagthulhu from Wayward Masquerade, which you can preorder right now on backerkit! Check it out: https://bagthulhu.backerkit.com/

 

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

Jul 10 2017

Panda’s Talking Games – 66: Emperor Propatine

Show us how you use props in one shots and campaigns! Senda and Phil talk through some of their favorite instances of props and simple costume pieces in their gaming past, as well as some tips for using them effectively in your game and what to avoid. There is also ketchup, Parry Gripp, Sith pandas, Lisa Frank, and the EMPEROR. That’s right. The EMPEROR.

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

Jun 26 2017

Panda’s Talking Games – 65: Origins and Playtesting Experiences

Show us how you…drop after a con?

Phil and Senda talk Origins, what they liked and some of what they did, and then settle in to a discussion of the play testing process as Senda experiences it for the first time. Also: allergies to Nutella as karmic justice, Cholaca, transformations and tiaras.

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

Extra sounds today come from Sirkoto51 and fins on freesound.org and are used under the Creative Commons Attributions License.

Jun 19 2017

Panda’s Talking Games – 64: Podded by the Apandalypse

Show us how you make Powered by the Apocalypse games shine as one shots and campaigns! Phil and Senda talk running PbtA and what parts make it very suitable for both long and short play. Shockingly, this episode came in pretty short — probably because we recorded very late at night! Milky juice part 2, silly childhood songs, and attack of the Definition Panda with Urban Dictionary…it’s the B show.

Patrons, we have one short clips for you this week: Senda accidentally reads the Urban dictionary definition of covfefe.

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

Jun 12 2017

Panda’s Talking Games – 63: Ooops I Did It Again

Show us how you handle a mistake in your game! Senda and Phil talk mistake magnitude, how fast you catch it, retconning, and just moving on. There’s also milky juice, Phil does not have the clap, milky milk and the funky bunch, this is an A show, and Senda squealed on mics because YOU GUYS LEFT REVIEWS!

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

Jun 05 2017

Panda’s Talking Games – 62: The 8 Types of Fun

Show us what your favorite types of fun are! Phil and Senda talk through their top four types of fun from the eight kinds of specified and defined fun (Phil defined terms that had been defined — can anyone say Philception?). Smash Man and Skill Monkey buck the ratings to return to their less than adventurous adventures by popular demand. We also invented a new game: MAGICAL POPSPLAIN POWER — MAKE UP!

The original article on the 8 Types of Fun:

http://www.cs.northwestern.edu/~hunicke/MDA.pdf

 

Sniezak’s Gnome Stew Take on defining the 8 types:

http://www.gnomestew.com/general/the-eight-types-of-fun/

 

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

May 29 2017

Panda’s Talking Games – 61: Eli Kurtz and Maps Maps Maps

Show us how you like to use maps in your one shots vs. campaigns! Eli Kurtz (mythicgazatteer.com) joins Senda and Phil to talk maps, coastlines, details, and more! Also, he can SING! Interrupts interrupted by interrupting counter spells.

CORRECTION: Senda referred to a game during this episode as The Last Safe House — the actual title of the game is Bated Breath, by Jacqueline Beckwith. 

Our sponsor this week is Bagthulhu! You have 24 hours left to back these awesome dice bags: https://www.kickstarter.com/projects/1001433474/bagthulhu-the-diabolically-adorable-cthulhu-diceba?ref=nav_search

Find the last 24 hours on the Blackwood setting for Savage Worlds on kickstarter! If you missed it NOW IS THE TIME! https://www.kickstarter.com/projects/53075258/the-blackwood-for-the-savage-worlds-rpg-system

You can also find Eli all over the place: Homepage / DriveThruRPG / Facebook / Twitter /  Google+

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

May 22 2017

Panda’s Talking Games – 60: Henchmen, Allies, and Wolves, oh my!

Show us how you use henchmen in one shots and campaigns! We talk allies, animal companions, and henchmen, why you might think of using them, and how you may use them differently in one shots vs. campaigns. Also, Phil looses a piece of his child hood innocence when it comes to peanut butter cups, the temperature changed in the show, we’ve moved on to only Moana parodies, and our percentage for finishing the show continues to be terrible.

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

May 15 2017

Panda’s Talking Games – 59: PK Sullivan

Show us how you hack systems vs. create new systems to support genre! PK Sullivan, with many design credits to his name, joins us to talk about magical girls and Manowar, hacking systems for genre, and designing from scratch for genre. Also, sometimes Phil is not prepared, PK sings, Chicago mix, and they made me edit this monstrosity.

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

May 08 2017

Panda’s Talking Games – 58: Arc of the Villainous

Show us how you handle the arc of your villains in one shots and campaigns! Complete with telepathic jokes and the editing delete song.

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

May 01 2017

Panda’s Talking Games – 57: Finally, Organizing Events aka the actual topic

Show us how you handle organizing people to come to your game, game day, or convention! Senda and Phil talk some basics about getting people to show up and the ways you can try to trick I mean convince them in to coming. There’s a bit about backing up your game because Senda can’t read and then that one song. You know. That one. Oh, you’ll know it when you hear it.

Bonus outtakes available for Patrons today!

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

Extra sounds today come from Sirkoto51 and fins on freesound.org and are used under the Creative Commons Attributions License.

Apr 24 2017

Panda’s Talking Games – 56: The Big O (Organization)

Show us how you organize your materials to run one shots and campaigns, at home and on the go! Phil and Senda tackle this topic on their continuing journey down Phil’s excitement with organizing, bags, and containers. We promise we will talk about the actually requested topic soon.

Smash Man and Skill Monkey return, and Phil makes the opening really long.

Smash Man and Skill Monkey Theme by Little Robot Sound Factory and used under the CC Attributions license. 

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

Apr 10 2017

Panda’s Talking Games – 55: Planning

Show us how you figure out what to do next when you have some time. We take on planning. Also, Chris edited this episode so if the outakes sound a little off or not quite Senda you now know why.

Smash Man and Skill Monkey Theme by Little Robot Sound Factory and used under the CC Attributions license. 

Find us on the internet!

Twitter: @pandastalkgames

Facebook: facebook.com/pandastalkgames

and panda(at)misdirectedmark.com

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