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Dec 08 2014

Around the Bar #4

Hey folks. So it’s that time of the year again. The time for Evil Hats to decorate tree’s and Atomic Robo’s to dance merrily under mistletoe. In other words it’s Street Team Time. What does this mean? It means Evil Hat is giving back to everything those Evil Hat lovers do all year. They have a list of tasks and if you’ve completed any of them during 2014, or complete them before Tuesday December 23rd, then you’ll be entered into a drawing for some pretty cool prizes. Check out the whole areticle with the link below.

http://www.evilhat.com/home/its-street-team-time/

So you could just buy Eureka form Engine Publishing but I was having a conversation on the Misdirected Mark G+ community about places to find information on storytelling and here’s another one I came across over at the Ginger Goat website. 20 Master Plots and how to build them is fantastic Inspiration for Plot Driven Games. Just use the plot as plot points, story beats to be checked off in your games, or the plot as a time table or structure for what the villains of your games are trying to accomplish.

http://ginger-goat.blogspot.com/2014/12/inspiration-for-plot-driven-games.html?m=1

Worlds Without Master is an Enzine who’s overseer is Epidiah Ravachol, creator of Dread, Swords Without Master, and other amazing games. Issue six is out and contains a couple of stories: “From Salted Earth,” a tale of necromancy and redemption by Evan Dicken, and “The Pebble Ballad,” an epistolary tale of century-spanning sorcery by Master Epidiah Ravachol himself. The continuing comic “Oh, the Beating Drum!” by Bryant Paul Johnson, A Scoundrel in the Deep, a game of darkness and fire by Renato Ramonda and developed by Flavio Mortarino, plus some illustrations and a miscellany of experiences unseen. If you’re interested in getting this issue, any of the previous issues, or becoming a patron of this project the link below will lead you to a page which you can follow to any of those desires.

http://www.worldswithoutmaster.com/

There’s a pretty solid review of the DMG for the newest edition of D&D up over on Critical Hits. Dave Chalker throws some solid words down about what’s in there so you can understand what you’re getting.

http://www.critical-hits.com/blog/2014/11/28/review-dungeon-masters-guide/

I know Phil is the co-host of the show and linking to his blog posts over at the Gnome Stew is sort of like insider trading which is why I don’t do it very often. It’s also so when I do it that means it matters. This post is pretty much how I feel on the whole “What are RPGs really?” question. I’d love for you to go read it and comment on it.

http://www.gnomestew.com/gming-advice/the-duality-of-fiction-and-the-game/

Since I was catching up on eating my stew I also came across this post by guest author MJ Alishah called 4 Bizarre Sources of Truth Perfect for Fiction. It talks about some sources to acquire true tales and adapt them to adventures. It’s pretty brilliant.

http://www.gnomestew.com/gming-advice/4-bizarre-sources-of-truth-perfect-for-fiction/

I’m a fan of things in the realm of the crawling chaos and this kickstarter is just awesome. If you’ve ever thought about or wanted to run Masks of Nyarlathotep this is at the very least a must look see. Every handout for Masks done up in beautiful detail for you to hand to your players. It’s like a Call of Cthulhu player’s and keeper’s wet dream. Of course that dream probably involved the cyclopean ruins of an impossible city within the watery depths of a black sea. In any case you should check this out.

https://www.kickstarter.com/projects/16120292/masks-of-nyarlathotep-prop-set?ref=video

I’ll see you all next week to let you in on everything else I’ve heard around  the bar.

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