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Shawn and Chris’ conversation about adventure design moves into hooks and openings but before they get to that Shawn interviews AL Administrator Amy Lynn Dzura. Enjoy and we’ll catch you next week.
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I’m not an adventure writer, but doesn’t saying “my son was kidnapped, just go save him” contradict all the other advice you provided? As an adventure writer, aren’t you obligated to at least include who kidnapped the son and why? Otherwise, aren’t you just improvising? (Maybe sometimes, when there’s nothing else to say, it might be better to just not say anything. 😉
And when it comes to prophecy hooks, there are at least two potential problems to watch out for:
1) In most cases, you don’t want the adventure to center around one character.
2) You don’t want to paint yourself into a corner where there has to be a preconceived outcome.
I thought that deserved to be mentioned.